Searched defs:maxFrameNumber (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DSurfaceFlingerConsumer.cpp38 uint64_t maxFrameNumber)
61 maxFrameNumber);
122 nsecs_t presentWhen, uint64_t maxFrameNumber) {
124 maxFrameNumber);
36 updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber) argument
121 acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, uint64_t maxFrameNumber) argument
/frameworks/native/libs/gui/
H A DConsumerBase.cpp290 nsecs_t presentWhen, uint64_t maxFrameNumber) {
296 status_t err = mConsumer->acquireBuffer(item, presentWhen, maxFrameNumber);
289 acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, uint64_t maxFrameNumber) argument
H A DBufferQueueConsumer.cpp49 nsecs_t expectedPresent, uint64_t maxFrameNumber) {
116 if (maxFrameNumber && bufferItem.mFrameNumber > maxFrameNumber) {
177 bool consumerIsReady = maxFrameNumber > 0 ?
178 front->mFrameNumber <= maxFrameNumber : true;
186 front->mFrameNumber, maxFrameNumber);
48 acquireBuffer(BufferItem* outBuffer, nsecs_t expectedPresent, uint64_t maxFrameNumber) argument
H A DGLConsumer.cpp372 nsecs_t presentWhen, uint64_t maxFrameNumber) {
374 maxFrameNumber);
371 acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, uint64_t maxFrameNumber) argument

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