Searched defs:near (Results 1 - 15 of 15) sorted by relevance

/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/image/
H A DRangeInverseDepthTransform.java14 private final float near; field in class:RangeInverseDepthTransform
17 public RangeInverseDepthTransform(float near, float far) { argument
18 this.near = near;
24 return near;
40 (int) ((far - near * far / value) / (far - near) * 255f)));
45 return (far * near) / (far - (far - near) *
H A DRangeLinearDepthTransform.java15 private final float near; field in class:RangeLinearDepthTransform
18 public RangeLinearDepthTransform(float near, float far) { argument
19 this.near = near;
25 return near;
41 (int) ((value - near) / (far - near) * 255f)));
46 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
/frameworks/base/packages/SystemUI/src/com/android/systemui/classifier/
H A DProximityClassifier.java25 * the proximity sensor showing the near state during the whole gesture
73 * @param near is the sensor showing the near state right now
76 private void update(boolean near, long timestampNano) { argument
80 // if the state before was near then add the difference of the current time and
86 // if the new state is near, set mNearStartTimeNano equal to this moment.
87 if (near) {
91 mNear = near;
/frameworks/rs/driver/runtime/
H A Drs_matrix.c322 float4* bottom, float4* near, float4* far) {
344 near->x = viewProj->m[3] + viewProj->m[2];
345 near->y = viewProj->m[7] + viewProj->m[6];
346 near->z = viewProj->m[11] + viewProj->m[10];
347 near->w = viewProj->m[15] + viewProj->m[14];
362 len = length(near->xyz);
363 *near /= len;
370 float4* near, float4* far) {
387 distToCenter = dot(near->xyz, sphere->xyz) + near
321 rsExtractFrustumPlanes(const rs_matrix4x4* viewProj, float4* left, float4* right, float4* top, float4* bottom, float4* near, float4* far) argument
369 rsIsSphereInFrustum(float4* sphere, float4* left, float4* right, float4* top, float4* bottom, float4* near, float4* far) argument
[all...]
/frameworks/base/rs/java/android/renderscript/
H A DMatrix4f.java252 * @param n location of the near clipping plane
286 * @param n location of the near clipping plane, must be positive
307 * @param near near cliping plane, must be positive
310 public void loadPerspective(float fovy, float aspect, float near, float far) { argument
311 float top = near * (float)Math.tan((float) (fovy * Math.PI / 360.0f));
315 loadFrustum(left, right, bottom, top, near, far);
321 * and (near, far), (bottom, top) mapping to (-1, 1) at z = 0
/frameworks/rs/cpu_ref/
H A DrsCpuRuntimeMath.cpp80 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) { argument
81 m->loadPerspective(fovy, aspect, near, far);
186 float fovy, float aspect, float near, float far) {
187 SC_MatrixLoadPerspective((Matrix4x4 *) m, fovy, aspect, near, far);
185 rsMatrixLoadPerspective(rs_matrix4x4 *m, float fovy, float aspect, float near, float far) argument
/frameworks/rs/
H A DrsMatrix4x4.cpp276 void Matrix4x4::loadOrtho(float left, float right, float bottom, float top, float near, float far) { argument
280 m[10]= -2.f / (far - near);
283 m[14]= -(far + near) / (far - near);
286 void Matrix4x4::loadFrustum(float left, float right, float bottom, float top, float near, float far) { argument
288 m[0] = 2.f * near / (right - left);
289 m[5] = 2.f * near / (top - bottom);
292 m[10]= -(far + near) / (far - near);
294 m[14]= -2.f * far * near / (fa
298 loadPerspective(float fovy, float aspect, float near, float far) argument
[all...]
/frameworks/rs/support/java/src/android/support/v8/renderscript/
H A DMatrix4f.java253 * @param n location of the near clipping plane
287 * @param n location of the near clipping plane, must be positive
308 * @param near near cliping plane, must be positive
311 public void loadPerspective(float fovy, float aspect, float near, float far) { argument
312 float top = near * (float)Math.tan((float) (fovy * Math.PI / 360.0f));
316 loadFrustum(left, right, bottom, top, near, far);
322 * and (near, far), (bottom, top) mapping to (-1, 1) at z = 0
/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
H A DDepthImage.java41 public DepthImage(String format, double far, double near, argument
48 mNear = near;
79 double near = 12.0;
81 DepthTransform transform = new RangeInverseDepthTransform((float)near, (float)far);
84 near,
129 final float near = minMax.min;
131 DepthTransform transform = new RangeInverseDepthTransform(near, far);
134 android.util.Log.v("DepthImage", "near = " + String.format("%g", near));
157 near,
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/frameworks/base/libs/hwui/
H A DMatrix.cpp396 void Matrix4::loadOrtho(float left, float right, float bottom, float top, float near, float far) { argument
401 data[kScaleZ] = -2.0f / (far - near);
404 data[kTranslateZ] = -(far + near) / (far - near);
/frameworks/base/opengl/java/android/opengl/
H A DMatrix.java266 * @param near
271 float near, float far) {
278 if (near == far) {
279 throw new IllegalArgumentException("near == far");
284 final float r_depth = 1.0f / (far - near);
290 final float tz = -(far + near) * r_depth;
320 * @param near
325 float near, float far) {
332 if (near == far) {
333 throw new IllegalArgumentException("near
269 orthoM(float[] m, int mOffset, float left, float right, float bottom, float top, float near, float far) argument
323 frustumM(float[] m, int offset, float left, float right, float bottom, float top, float near, float far) argument
[all...]
H A DGLErrorWrapper.java231 public void glDepthRangef(float near, float far) { argument
233 mgl.glDepthRangef(near, far);
237 public void glDepthRangex(int near, int far) { argument
239 mgl.glDepthRangex(near, far);
334 float near, float far) {
336 mgl.glFrustumf(left, right, bottom, top, near, far);
340 public void glFrustumx(int left, int right, int bottom, int top, int near, argument
343 mgl.glFrustumx(left, right, bottom, top, near, far);
608 float near, float far) {
610 mgl.glOrthof(left, right, bottom, top, near, fa
333 glFrustumf(float left, float right, float bottom, float top, float near, float far) argument
607 glOrthof(float left, float right, float bottom, float top, float near, float far) argument
614 glOrthox(int left, int right, int bottom, int top, int near, int far) argument
[all...]
H A DGLLogWrapper.java1461 public void glDepthRangef(float near, float far) { argument
1463 arg("near", near);
1467 mgl.glDepthRangef(near, far);
1471 public void glDepthRangex(int near, int far) { argument
1473 arg("near", near);
1477 mgl.glDepthRangex(near, far);
1667 float near, float far) {
1673 arg("near", nea
1666 glFrustumf(float left, float right, float bottom, float top, float near, float far) argument
1681 glFrustumx(int left, int right, int bottom, int top, int near, int far) argument
2158 glOrthof(float left, float right, float bottom, float top, float near, float far) argument
2173 glOrthox(int left, int right, int bottom, int top, int near, int far) argument
[all...]
/frameworks/base/packages/SystemUI/src/com/android/systemui/doze/
H A DDozeLog.java62 private static SummaryStats[][] sProxStats; // [reason][near/far]
166 public static void traceProximityResult(Context context, boolean near, long millis, argument
170 log("proximityResult reason=" + pulseReasonToString(pulseReason) + " near=" + near
172 sProxStats[pulseReason][near ? 0 : 1].append();
201 sPickupPulseNearVibrationStats.dump(pw, "Pickup pulse (near vibration)");
202 sPickupPulseNotNearVibrationStats.dump(pw, "Pickup pulse (not near vibration)");
209 sProxStats[i][0].dump(pw, "Proximity near (" + reason + ")");
/frameworks/native/opengl/libagl/
H A Dmatrix.cpp702 GLfloat near = c->transforms.vpt.zNear; local
704 GLfloat A = div2f(far - near);
705 GLfloat B = div2f(far + near);

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