Searched defs:numBuffers (Results 1 - 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/pipebuffer/ |
H A D | pb_bufmgr_slab.c | 85 pb_size numBuffers; member in struct:pb_slab 216 if (slab->numFree == slab->numBuffers) { 304 unsigned numBuffers; local 329 numBuffers = slab->bo->size / mgr->bufSize; 331 slab->buffers = CALLOC(numBuffers, sizeof(*slab->buffers)); 339 slab->numBuffers = numBuffers; 344 for (i=0; i < numBuffers; ++i) {
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/external/mesa3d/src/mesa/main/ |
H A D | blend.c | 207 GLuint buf, numBuffers; local 225 numBuffers = ctx->Extensions.ARB_draw_buffers_blend 229 for (buf = 0; buf < numBuffers; buf++) { 243 for (buf = 0; buf < numBuffers; buf++) { 346 GLuint buf, numBuffers; local 360 numBuffers = ctx->Extensions.ARB_draw_buffers_blend 364 for (buf = 0; buf < numBuffers; buf++) { 375 for (buf = 0; buf < numBuffers; buf++) { 427 GLuint buf, numBuffers; local 453 numBuffers [all...] |
/external/skia/src/gpu/ |
H A D | GrProgramDesc.cpp | 73 int numBuffers = proc.numBuffers(); local 75 int numUniforms = numTextureSamplers + numBuffers + numImageStorages; 89 for (int i = 0; i < numBuffers; ++i, ++j) {
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmComputeShaderCase.cpp | 303 const size_t numBuffers = m_shaderSpec.inputs.size() + m_shaderSpec.outputs.size(); local 335 Unique<VkDescriptorSetLayout> descriptorSetLayout (createDescriptorSetLayout(vkdi, device, numBuffers)); 337 Unique<VkDescriptorPool> descriptorPool (createDescriptorPool(vkdi, device, (deUint32)numBuffers)); 338 Unique<VkDescriptorSet> descriptorSet (createDescriptorSet(vkdi, device, *descriptorPool, *descriptorSetLayout, numBuffers, descriptorInfos));
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 444 GLuint colorBits, GLuint numBuffers) 454 assert(numBuffers <= MAX_AUX_BUFFERS); 456 for (i = 0; i < numBuffers; i++) { 443 add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint colorBits, GLuint numBuffers) argument
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H A D | s_span.c | 1311 const GLuint numBuffers = fb->_NumColorDrawBuffers; local 1318 for (buf = 0; buf < numBuffers; buf++) { 1346 if (!multiFragOutputs && numBuffers > 1) { 1385 if (!multiFragOutputs && numBuffers > 1) {
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/external/skia/include/gpu/ |
H A D | GrProcessor.h | 89 int numBuffers() const { return fBufferAccesses.count(); } function in class:GrProcessor 92 numBuffers(). */
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/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 1551 const deUint32 numBuffers = buffers[1] != 0 ? 2u : 1u; local 1552 vkd.cmdBindVertexBuffers(*m_cmdBuffer, 0u, numBuffers, buffers, offsets);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 419 void GLContext::genBuffers (int numBuffers, deUint32* buffers) argument 421 m_wrapper->glGenBuffers(numBuffers, buffers); 422 if (numBuffers > 0) 423 m_allocatedBuffers.insert(buffers, buffers+numBuffers); 426 void GLContext::deleteBuffers (int numBuffers, const deUint32* buffers) argument 428 m_wrapper->glDeleteBuffers(numBuffers, buffers); 429 for (int i = 0; i < numBuffers; i++)
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