Searched defs:numFramebuffers (Results 1 - 3 of 3) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 89 void ContextWrapper::glGenFramebuffers (int numFramebuffers, deUint32* framebuffers) argument 91 m_curCtx->genFramebuffers(numFramebuffers, framebuffers); 94 void ContextWrapper::glDeleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) argument 96 m_curCtx->deleteFramebuffers(numFramebuffers, framebuffers);
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H A D | sglrReferenceContext.cpp | 781 void ReferenceContext::genFramebuffers (int numFramebuffers, deUint32* framebuffers) argument 783 while (numFramebuffers--) 797 void ReferenceContext::deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) argument 799 for (int i = 0; i < numFramebuffers; i++)
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H A D | sglrGLContext.cpp | 226 void GLContext::genFramebuffers (int numFramebuffers, deUint32* framebuffers) argument 228 m_wrapper->glGenFramebuffers(numFramebuffers, framebuffers); 229 if (numFramebuffers > 0) 230 m_allocatedFbos.insert(framebuffers, framebuffers+numFramebuffers); 233 void GLContext::deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) argument 235 for (int i = 0; i < numFramebuffers; i++) 237 m_wrapper->glDeleteFramebuffers(numFramebuffers, framebuffers);
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