Searched defs:opState (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp506 RenderNodeOp* opState,
515 localTransformFromProjectionSurface.multiply(opState->localMatrix);
519 opState->skipInOrderDraw = true;
520 opState->transformFromCompositingAncestor = localTransformFromProjectionSurface;
521 compositedChildrenOfProjectionSurface->push_back(opState);
524 opState->skipInOrderDraw = false;
505 computeOrderingImpl( RenderNodeOp* opState, std::vector<RenderNodeOp*>* compositedChildrenOfProjectionSurface, const mat4* transformFromProjectionSurface) argument

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