Searched defs:prePathMatrix (Results 1 - 8 of 8) sorted by relevance
/external/skia/src/core/ |
H A D | SkDraw.h | 47 * If prePathMatrix is not null, it should logically be applied before any 53 const SkMatrix* prePathMatrix, bool pathIsMutable) const { 54 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); 52 drawPath(const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
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H A D | SkBitmapDevice.cpp | 234 const SkPaint& paint, const SkMatrix* prePathMatrix, 236 BDDraw(this).drawPath(path, paint, prePathMatrix, pathIsMutable); 233 drawPath(const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
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H A D | SkDraw.cpp | 1074 const SkMatrix* prePathMatrix, bool pathIsMutable, 1090 if (prePathMatrix) { 1099 pathPtr->transform(*prePathMatrix, result); 1102 tmpMatrix.setConcat(*matrix, *prePathMatrix); 1106 // at this point we're done with prePathMatrix 1107 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 1073 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable, bool drawCoverage, SkBlitter* customBlitter) const argument
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/external/skia/src/gpu/ |
H A D | GrBlurUtils.cpp | 269 const SkMatrix* prePathMatrix, 284 if (prePathMatrix) { 285 // Styling, blurs, and shading are supposed to be applied *after* the prePathMatrix. 287 viewMatrix.preConcat(*prePathMatrix); 291 path->transform(*prePathMatrix, result); 296 // at this point we're done with prePathMatrix 297 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 263 drawPathWithMaskFilter(GrContext* context, GrRenderTargetContext* renderTargetContext, const GrClip& clip, const SkPath& origPath, const SkPaint& paint, const SkMatrix& origViewMatrix, const SkMatrix* prePathMatrix, const SkIRect& clipBounds, bool pathIsMutable) argument
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H A D | SkGpuDevice.cpp | 668 const SkPaint& paint, const SkMatrix* prePathMatrix, 671 if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMatrix) { 706 origSrcPath, paint, this->ctm(), prePathMatrix, 667 drawPath(const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
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/external/skia/src/svg/ |
H A D | SkSVGDevice.cpp | 661 const SkMatrix* prePathMatrix, bool pathIsMutable) { 660 drawPath(const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
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/external/skia/src/pdf/ |
H A D | SkPDFDevice.cpp | 747 const SkMatrix* prePathMatrix, 750 this->cs(), this->ctm(), origPath, srcPaint, prePathMatrix, pathIsMutable); 757 const SkMatrix* prePathMatrix, 765 if (prePathMatrix) { 771 origPath.transform(*prePathMatrix, pathPtr); 773 matrix.preConcat(*prePathMatrix); 799 if (this->handleInversePath(origPath, paint, pathIsMutable, prePathMatrix)) { 1579 const SkMatrix* prePathMatrix) { 1613 if (prePathMatrix) { 1614 totalMatrix.preConcat(*prePathMatrix); 745 drawPath(const SkPath& origPath, const SkPaint& srcPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument 753 internalDrawPath(const SkClipStack& clipStack, const SkMatrix& ctm, const SkPath& origPath, const SkPaint& srcPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument 1577 handleInversePath(const SkPath& origPath, const SkPaint& paint, bool pathIsMutable, const SkMatrix* prePathMatrix) argument [all...] |
/external/skia/src/xps/ |
H A D | SkXPSDevice.cpp | 1505 const SkMatrix* prePathMatrix, 1522 if (prePathMatrix) { 1528 platonicPath.transform(*prePathMatrix, skeletalPath); 1530 matrix.preConcat(*prePathMatrix); 1503 drawPath(const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
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