Searched defs:premulColors (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/effects/gradients/
H A DSk4fGradientBase.cpp101 bool premulColors, bool reverse,
112 buffer->emplace_back(pack_color(c0, premulColors, componentScale), mirror_p0,
113 pack_color(c1, premulColors, componentScale), mirror_p1);
140 SkShader::TileMode tileMode, bool premulColors,
188 const Sk4f componentScale = premulColors
199 premulColors, componentScale);
205 addMirrorIntervals(colors, pos, count, componentScale, premulColors, false, &fIntervals);
212 fIntervals.emplace_back(pack_color(c0, premulColors, componentScale), p0,
213 pack_color(c1, premulColors, componentScale), p1);
218 const Sk4f clamp_color = pack_color(colors[last_index], premulColors, componentScal
98 addMirrorIntervals(const SkColor colors[], const SkScalar pos[], int count, const Sk4f& componentScale, bool premulColors, bool reverse, Sk4fGradientIntervalBuffer::BufferType* buffer) argument
139 init(const SkColor colors[], const SkScalar pos[], int count, SkShader::TileMode tileMode, bool premulColors, SkScalar alpha, bool reverse) argument
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