Searched defs:premulColors (Results 1 - 1 of 1) sorted by relevance
/external/skia/src/effects/gradients/ |
H A D | Sk4fGradientBase.cpp | 101 bool premulColors, bool reverse, 112 buffer->emplace_back(pack_color(c0, premulColors, componentScale), mirror_p0, 113 pack_color(c1, premulColors, componentScale), mirror_p1); 140 SkShader::TileMode tileMode, bool premulColors, 188 const Sk4f componentScale = premulColors 199 premulColors, componentScale); 205 addMirrorIntervals(colors, pos, count, componentScale, premulColors, false, &fIntervals); 212 fIntervals.emplace_back(pack_color(c0, premulColors, componentScale), p0, 213 pack_color(c1, premulColors, componentScale), p1); 218 const Sk4f clamp_color = pack_color(colors[last_index], premulColors, componentScal 98 addMirrorIntervals(const SkColor colors[], const SkScalar pos[], int count, const Sk4f& componentScale, bool premulColors, bool reverse, Sk4fGradientIntervalBuffer::BufferType* buffer) argument 139 init(const SkColor colors[], const SkScalar pos[], int count, SkShader::TileMode tileMode, bool premulColors, SkScalar alpha, bool reverse) argument [all...] |
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