H A D | SkLinearBitmapPipeline_sample.h | 201 int n, Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const { 202 fPixelAccessor->getFewPixels(n, xs, ys, px0, px1, px2); 206 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const { 207 fPixelAccessor->get4Pixels(xs, ys, px0, px1, px2, px3); 211 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const { 212 fPixelAccessor->get4Pixels(src, index, px0, px1, px2, px3); 244 int n, Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const override { 248 *px2 = this->getPixelAt(bufferLoc[2]); 259 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const override { 263 *px2 205 get4Pixels( Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const argument 210 get4Pixels( const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const argument 304 Sk4f px0, px1, px2, px3; local 318 Sk4f px0, px1, px2, px3; local 348 Sk4f px0, px1, px2; variable 356 Sk4f px0, px1, px2, px3; variable 357 fAccessor.get4Pixels(SkNx_cast<int>(xs), SkNx_cast<int>(ys), &px0, &px1, &px2, &px3); variable 420 Sk4f px2 = getNextPixel(); local 727 px2 = advanceFilter(), local 763 px2 = advanceFilter(), local 840 Sk4f px2 = bilerp(part1, part2); local 867 Sk4f px2 = bilerp(part2, part1); local 965 px2 = advanceFilter(), local 1002 px2 = advanceFilter(), local [all...] |