Searched defs:receiverTransform (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DShadowTessellator.cpp63 const mat4& receiverTransform, const Vector3& lightCenter, int lightRadius,
88 reverseReceiverTransform.loadInverse(receiverTransform);
61 tessellateSpotShadow(bool isCasterOpaque, const Vector3* casterPolygon, int casterVertexCount, const Vector3& casterCentroid, const mat4& receiverTransform, const Vector3& lightCenter, int lightRadius, const Rect& casterBounds, const Rect& localClip, VertexBuffer& shadowVertexBuffer) argument

Completed in 48 milliseconds