Searched defs:renderNodes (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
H A DSkiaPipelineTests.cpp46 std::vector<sp<RenderNode>> renderNodes; local
47 renderNodes.push_back(redNode);
54 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
68 std::vector<sp<RenderNode>> renderNodes; local
69 renderNodes.push_back(halfGreenNode);
75 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface);
78 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, false, contentDrawBounds, surface);
90 std::vector<sp<RenderNode>> renderNodes; local
91 renderNodes.push_back(redNode);
97 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, tru
156 std::vector<sp<RenderNode>> renderNodes; local
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/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaOpenGLPipeline.cpp65 const std::vector<sp<RenderNode>>& renderNodes,
87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
59 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) argument
H A DSkiaVulkanPipeline.cpp71 const std::vector<sp<RenderNode>>& renderNodes,
79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer);
65 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) argument
/frameworks/base/libs/hwui/renderthread/
H A DOpenGLPipeline.cpp63 const std::vector< sp<RenderNode> >& renderNodes,
77 frameBuilder.deferRenderNodeScene(renderNodes, contentDrawBounds);
58 draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const BakedOpRenderer::LightInfo& lightInfo, const std::vector< sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) argument

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