Searched defs:shaders_buf (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2596 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) {
2618 if (!shaders_buf) {
2624 shaders = (GLuint *)getPointer(_env, shaders_buf, (jarray*)&_shadersArray, &_shadersRemaining, &_shadersBufferOffset);
4430 (JNIEnv *_env, jobject _this, jint n, jobject shaders_buf, jint binaryformat, jobject binary_buf, jint length) {
4443 if (!shaders_buf) {
4449 shaders = (GLuint *)getPointer(_env, shaders_buf, (jarray*)&_shadersArray, &_shadersRemaining, &_shadersBufferOffset);
2595 android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2(JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) argument
4429 android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I(JNIEnv *_env, jobject _this, jint n, jobject shaders_buf, jint binaryformat, jobject binary_buf, jint length) argument

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