Searched defs:shaders_ref (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2519 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) {
2549 if (!shaders_ref) {
2561 _shadersRemaining = _env->GetArrayLength(shaders_ref) - shadersOffset;
2569 _env->GetIntArrayElements(shaders_ref, (jboolean *)0);
2581 _env->ReleaseIntArrayElements(shaders_ref, (jint*)shaders_base,
4360 (JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) {
4372 if (!shaders_ref) {
4384 _shadersRemaining = _env->GetArrayLength(shaders_ref) - offset;
4386 _env->GetIntArrayElements(shaders_ref, (jboolean *)0);
4419 _env->ReleaseIntArrayElements(shaders_ref, (jin
2518 android_glGetAttachedShaders__II_3II_3II(JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) argument
4359 android_glShaderBinary__I_3IIILjava_nio_Buffer_2I(JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) argument
[all...]

Completed in 41 milliseconds