Searched defs:shadowTriangleStrip (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp372 * @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return
377 VertexBuffer& shadowTriangleStrip) {
578 shadowTriangleStrip, outlineCentroid);
837 const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip,
919 shadowTriangleStrip.alloc<AlphaVertex>(totalVertexCount);
921 shadowTriangleStrip.allocIndices<uint16_t>(totalIndexCount);
994 shadowTriangleStrip.updateVertexCount(vertexBufferIndex);
995 shadowTriangleStrip.updateIndexCount(indexBufferIndex);
999 shadowTriangleStrip.setMeshFeatureFlags(VertexBuffer::kAlpha | VertexBuffer::kIndices);
1000 shadowTriangleStrip
375 createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter, float lightSize, const Vector3* poly, int polyLength, const Vector3& polyCentroid, VertexBuffer& shadowTriangleStrip) argument
835 generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength, const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip, const Vector2& centroid) argument
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