Searched defs:shadowTriangleStrip (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | SpotShadow.cpp | 372 * @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return 377 VertexBuffer& shadowTriangleStrip) { 578 shadowTriangleStrip, outlineCentroid); 837 const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip, 919 shadowTriangleStrip.alloc<AlphaVertex>(totalVertexCount); 921 shadowTriangleStrip.allocIndices<uint16_t>(totalIndexCount); 994 shadowTriangleStrip.updateVertexCount(vertexBufferIndex); 995 shadowTriangleStrip.updateIndexCount(indexBufferIndex); 999 shadowTriangleStrip.setMeshFeatureFlags(VertexBuffer::kAlpha | VertexBuffer::kIndices); 1000 shadowTriangleStrip 375 createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter, float lightSize, const Vector3* poly, int polyLength, const Vector3& polyCentroid, VertexBuffer& shadowTriangleStrip) argument 835 generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength, const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip, const Vector2& centroid) argument [all...] |
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