Searched defs:swizzleR (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fTextureSwizzleTests.cpp80 Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA);
103 Texture2DSwizzleCase::Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA) argument
108 , m_swizzleR (swizzleR)
/external/swiftshader/src/Renderer/
H A DSampler.hpp150 SwizzleType swizzleR : BITS(SWIZZLE_LAST); member in struct:sw::Sampler::State
177 void setSwizzleR(SwizzleType swizzleR);
214 SwizzleType swizzleR; member in class:sw::Sampler
H A DSampler.cpp69 swizzleR = SWIZZLE_RED;
97 state.swizzleR = swizzleR;
317 void Sampler::setSwizzleR(SwizzleType swizzleR) argument
319 this->swizzleR = swizzleR;
H A DPixelProcessor.cpp447 void PixelProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR) argument
451 context->sampler[sampler].setSwizzleR(swizzleR);
H A DVertexProcessor.cpp605 void VertexProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR) argument
609 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setSwizzleR(swizzleR);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp245 bool Texture::setSwizzleR(GLenum swizzleR) argument
247 switch(swizzleR)
255 mSwizzleR = swizzleR;
H A DContext.cpp3063 GLenum swizzleR = texture->getSwizzleR(); local
3071 device->setSwizzleR(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleR));

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