Searched defs:tex1D (Results 1 - 3 of 3) sorted by relevance

/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp210 const rc::Texture1D* tex1D; member in union:sglr::UniformSlot::__anon4159
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp1166 const TestTexture1D* tex1D = dynamic_cast<const TestTexture1D*>(&testTexture); local
1169 DE_ASSERT(!!tex1D != !!tex1DArray);
1176 const tcu::ConstPixelBufferAccess& srcLevel = tex1D ? tex1D->getTexture().getLevel((int)subresource.baseMipLevel+levelNdx)
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp117 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
130 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; }
153 const tcu::Texture1D* tex1D; member in union:vkt::sr::TextureBinding::__anon3895
180 const tcu::Texture1D* tex1D; member in struct:vkt::sr::ShaderEvalContext::ShaderSampler
189 : tex1D (DE_NULL)

Completed in 137 milliseconds