Searched defs:tileName (Results 1 - 1 of 1) sorted by relevance

/external/skia/bench/
H A DSkLinearBitmapPipelineBench.cpp36 static SkString tileName(const char* pre, SkShader::TileMode mode) { function in struct:CommonBitmapFPBenchmark
68 fName.append(tileName("X", fXTile));
69 fName.append(tileName("Y", fYTile));

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