Searched defs:totalVertexCount (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | AmbientShadow.cpp | 95 inline void computeBufferSize(int* totalVertexCount, int* totalIndexCount, argument 101 *totalVertexCount = outerVertexCount + innerVertexCount; 112 (*totalVertexCount)++; 182 int totalVertexCount, totalIndexCount, totalUmbraCount; local 183 computeBufferSize(&totalVertexCount, &totalIndexCount, &totalUmbraCount, 186 shadowVertexBuffer.alloc<AlphaVertex>(totalVertexCount); 318 ShadowTessellator::checkOverflow(vertexBufferIndex, totalVertexCount, "Ambient Vertex Buffer");
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H A D | SpotShadow.cpp | 916 const int totalVertexCount = newPenumbraLength + umbraLength * 2; local 919 shadowTriangleStrip.alloc<AlphaVertex>(totalVertexCount); 996 ShadowTessellator::checkOverflow(vertexBufferIndex, totalVertexCount, "Spot Vertex Buffer");
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