Searched defs:transpose (Results 1 - 21 of 21) sorted by relevance

/frameworks/rs/
H A DrsMatrix2x2.cpp61 void Matrix2x2::transpose() { function in class:android::renderscript::Matrix2x2
H A DrsMatrix3x3.cpp69 void Matrix3x3::transpose() { function in class:android::renderscript::Matrix3x3
H A DrsMatrix4x4.cpp119 void Matrix4x4::transpose() { function in class:android::renderscript::Matrix4x4
/frameworks/base/rs/java/android/renderscript/
H A DMatrix2f.java181 * Sets the current matrix to its transpose
183 public void transpose() { method in class:Matrix2f
H A DMatrix3f.java303 * Sets the current matrix to its transpose
305 public void transpose() { method in class:Matrix3f
H A DMatrix4f.java452 * Sets the current matrix to its inverse transpose
480 * Sets the current matrix to its transpose
482 public void transpose() { method in class:Matrix4f
/frameworks/rs/support/java/src/android/support/v8/renderscript/
H A DMatrix2f.java184 * Sets the current matrix to its transpose
186 public void transpose() { method in class:Matrix2f
H A DMatrix3f.java306 * Sets the current matrix to its transpose
308 public void transpose() { method in class:Matrix3f
H A DMatrix4f.java453 * Sets the current matrix to its inverse transpose
481 * Sets the current matrix to its transpose
483 public void transpose() { method in class:Matrix4f
/frameworks/av/media/libmedia/
H A DJetPlayer.cpp411 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, argument
414 ALOGV("JetPlayer::queueSegment segmentNum=%d, libNum=%d, repeatCount=%d, transpose=%d",
415 segmentNum, libNum, repeatCount, transpose);
417 return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags,
/frameworks/base/core/jni/
H A Dandroid_media_JetPlayer.cpp271 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags,
283 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
298 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray,
328 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID);
270 android_media_JetPlayer_queueSegment(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, jbyte userID) argument
297 android_media_JetPlayer_queueSegmentMuteArray(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, jbyte userID) argument
H A Dandroid_opengl_GLES31.cpp2436 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
2439 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
2468 (GLboolean)transpose,
2482 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
2485 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) {
2509 (GLboolean)transpose,
2522 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
2525 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
2554 (GLboolean)transpose,
2568 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, cons
2438 android_glProgramUniformMatrix2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
2484 android_glProgramUniformMatrix2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
2524 android_glProgramUniformMatrix3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
2570 android_glProgramUniformMatrix3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
2610 android_glProgramUniformMatrix4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
2656 android_glProgramUniformMatrix4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
2696 android_glProgramUniformMatrix2x3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
2742 android_glProgramUniformMatrix2x3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
2782 android_glProgramUniformMatrix3x2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
2828 android_glProgramUniformMatrix3x2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
2868 android_glProgramUniformMatrix2x4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
2914 android_glProgramUniformMatrix2x4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
2954 android_glProgramUniformMatrix4x2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
3000 android_glProgramUniformMatrix4x2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
3040 android_glProgramUniformMatrix3x4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
3086 android_glProgramUniformMatrix3x4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
3126 android_glProgramUniformMatrix4x3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
3172 android_glProgramUniformMatrix4x3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument
[all...]
H A Dandroid_opengl_GLES20.cpp5703 /* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
5706 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
5740 (GLboolean)transpose,
5754 /* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
5757 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) {
5786 (GLboolean)transpose,
5799 /* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
5802 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
5836 (GLboolean)transpose,
5850 /* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, cons
5705 android_glUniformMatrix2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
5756 android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
5801 android_glUniformMatrix3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
5852 android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
5897 android_glUniformMatrix4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
5948 android_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
[all...]
H A Dandroid_opengl_GLES30.cpp1243 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1246 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
1274 (GLboolean)transpose,
1288 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1291 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) {
1314 (GLboolean)transpose,
1327 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1330 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
1358 (GLboolean)transpose,
1372 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, cons
1245 android_glUniformMatrix2x3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
1290 android_glUniformMatrix2x3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
1329 android_glUniformMatrix3x2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
1374 android_glUniformMatrix3x2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
1413 android_glUniformMatrix2x4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
1458 android_glUniformMatrix2x4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
1497 android_glUniformMatrix4x2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
1542 android_glUniformMatrix4x2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
1581 android_glUniformMatrix3x4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
1626 android_glUniformMatrix3x4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
1665 android_glUniformMatrix4x3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument
1710 android_glUniformMatrix4x3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument
[all...]
/frameworks/native/services/sensorservice/
H A Dmat.h283 // transpose. this handles matrices of matrices
284 inline int PURE transpose(int v) { return v; } function in namespace:android
285 inline float PURE transpose(float v) { return v; } function in namespace:android
286 inline double PURE transpose(double v) { return v; } function in namespace:android
290 mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) { function in namespace:android
294 r[i][j] = transpose(m[j][i]);
327 mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) { function in namespace:android
330 r[i][0] = transpose(v[i]);
/frameworks/base/media/java/android/media/
H A DJetPlayer.java270 * @param transpose the amount of pitch transposition. Set to 0 for normal playback.
284 int transpose, int muteFlags, byte userID) {
286 transpose, muteFlags, userID);
298 * @param transpose the amount of pitch transposition. Set to 0 for normal playback.
313 int transpose, boolean[] muteArray, byte userID) {
318 transpose, muteArray, userID);
550 int repeatCount, int transpose, int muteFlags, byte userID);
552 int repeatCount, int transpose, boolean[] muteArray, byte userID);
283 queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument
312 queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument
549 native_queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument
551 native_queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument
/frameworks/native/libs/math/include/math/
H A DTMatHelpers.h69 inline constexpr int transpose(int v) { return v; } function in namespace:android::details::matrix
70 inline constexpr float transpose(float v) { return v; } function in namespace:android::details::matrix
71 inline constexpr double transpose(double v) { return v; } function in namespace:android::details::matrix
262 // transpose. this handles matrices of matrices
264 CONSTEXPR MATRIX PURE transpose(const MATRIX& m) { function in namespace:android::details::matrix
265 // for now we only handle square matrix transpose
266 static_assert(MATRIX::NUM_COLS == MATRIX::NUM_ROWS, "transpose only supports square matrices");
270 result[col][row] = transpose(m[row][col]);
432 friend inline constexpr BASE<T> PURE transpose(const BASE<T>& m) { function in class:android::details::TMatSquareFunctions
433 return matrix::transpose(
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLES31.java749 // C function void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
755 boolean transpose,
760 // C function void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
766 boolean transpose,
770 // C function void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
776 boolean transpose,
781 // C function void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
787 boolean transpose,
791 // C function void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
797 boolean transpose,
751 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
762 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
772 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
783 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
793 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
804 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
814 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
825 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
835 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
846 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
856 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
867 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
877 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
888 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
898 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
909 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
919 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument
930 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
[all...]
H A DGLES20.java1712 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
1717 boolean transpose,
1722 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
1727 boolean transpose,
1731 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
1736 boolean transpose,
1741 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
1746 boolean transpose,
1750 // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
1755 boolean transpose,
1714 glUniformMatrix2fv( int location, int count, boolean transpose, float[] value, int offset ) argument
1724 glUniformMatrix2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
1733 glUniformMatrix3fv( int location, int count, boolean transpose, float[] value, int offset ) argument
1743 glUniformMatrix3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
1752 glUniformMatrix4fv( int location, int count, boolean transpose, float[] value, int offset ) argument
1762 glUniformMatrix4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
[all...]
H A DGLES30.java617 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
622 boolean transpose,
627 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
632 boolean transpose,
636 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
641 boolean transpose,
646 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
651 boolean transpose,
655 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
660 boolean transpose,
619 glUniformMatrix2x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument
629 glUniformMatrix2x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
638 glUniformMatrix3x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument
648 glUniformMatrix3x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
657 glUniformMatrix2x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument
667 glUniformMatrix2x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
676 glUniformMatrix4x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument
686 glUniformMatrix4x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
695 glUniformMatrix3x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument
705 glUniformMatrix3x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
714 glUniformMatrix4x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument
724 glUniformMatrix4x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument
[all...]
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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