/frameworks/rs/ |
H A D | rsMatrix2x2.cpp | 61 void Matrix2x2::transpose() { function in class:android::renderscript::Matrix2x2
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H A D | rsMatrix3x3.cpp | 69 void Matrix3x3::transpose() { function in class:android::renderscript::Matrix3x3
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H A D | rsMatrix4x4.cpp | 119 void Matrix4x4::transpose() { function in class:android::renderscript::Matrix4x4
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/frameworks/base/rs/java/android/renderscript/ |
H A D | Matrix2f.java | 181 * Sets the current matrix to its transpose 183 public void transpose() { method in class:Matrix2f
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H A D | Matrix3f.java | 303 * Sets the current matrix to its transpose 305 public void transpose() { method in class:Matrix3f
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H A D | Matrix4f.java | 452 * Sets the current matrix to its inverse transpose 480 * Sets the current matrix to its transpose 482 public void transpose() { method in class:Matrix4f
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/frameworks/rs/support/java/src/android/support/v8/renderscript/ |
H A D | Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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H A D | Matrix3f.java | 306 * Sets the current matrix to its transpose 308 public void transpose() { method in class:Matrix3f
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H A D | Matrix4f.java | 453 * Sets the current matrix to its inverse transpose 481 * Sets the current matrix to its transpose 483 public void transpose() { method in class:Matrix4f
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/frameworks/av/media/libmedia/ |
H A D | JetPlayer.cpp | 411 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, argument 414 ALOGV("JetPlayer::queueSegment segmentNum=%d, libNum=%d, repeatCount=%d, transpose=%d", 415 segmentNum, libNum, repeatCount, transpose); 417 return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags,
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/frameworks/base/core/jni/ |
H A D | android_media_JetPlayer.cpp | 271 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, 283 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 298 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, 328 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID); 270 android_media_JetPlayer_queueSegment(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, jbyte userID) argument 297 android_media_JetPlayer_queueSegmentMuteArray(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, jbyte userID) argument
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H A D | android_opengl_GLES31.cpp | 2436 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2439 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 2468 (GLboolean)transpose, 2482 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2485 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) { 2509 (GLboolean)transpose, 2522 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2525 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 2554 (GLboolean)transpose, 2568 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, cons 2438 android_glProgramUniformMatrix2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2484 android_glProgramUniformMatrix2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2524 android_glProgramUniformMatrix3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2570 android_glProgramUniformMatrix3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2610 android_glProgramUniformMatrix4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2656 android_glProgramUniformMatrix4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2696 android_glProgramUniformMatrix2x3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2742 android_glProgramUniformMatrix2x3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2782 android_glProgramUniformMatrix3x2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2828 android_glProgramUniformMatrix3x2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2868 android_glProgramUniformMatrix2x4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2914 android_glProgramUniformMatrix2x4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2954 android_glProgramUniformMatrix4x2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 3000 android_glProgramUniformMatrix4x2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 3040 android_glProgramUniformMatrix3x4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 3086 android_glProgramUniformMatrix3x4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 3126 android_glProgramUniformMatrix4x3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 3172 android_glProgramUniformMatrix4x3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument [all...] |
H A D | android_opengl_GLES20.cpp | 5703 /* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5706 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 5740 (GLboolean)transpose, 5754 /* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5757 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) { 5786 (GLboolean)transpose, 5799 /* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 5802 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 5836 (GLboolean)transpose, 5850 /* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, cons 5705 android_glUniformMatrix2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 5756 android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 5801 android_glUniformMatrix3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 5852 android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 5897 android_glUniformMatrix4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 5948 android_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument [all...] |
H A D | android_opengl_GLES30.cpp | 1243 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1246 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 1274 (GLboolean)transpose, 1288 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1291 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) { 1314 (GLboolean)transpose, 1327 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1330 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 1358 (GLboolean)transpose, 1372 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, cons 1245 android_glUniformMatrix2x3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1290 android_glUniformMatrix2x3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1329 android_glUniformMatrix3x2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1374 android_glUniformMatrix3x2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1413 android_glUniformMatrix2x4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1458 android_glUniformMatrix2x4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1497 android_glUniformMatrix4x2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1542 android_glUniformMatrix4x2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1581 android_glUniformMatrix3x4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1626 android_glUniformMatrix3x4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1665 android_glUniformMatrix4x3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1710 android_glUniformMatrix4x3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument [all...] |
/frameworks/native/services/sensorservice/ |
H A D | mat.h | 283 // transpose. this handles matrices of matrices 284 inline int PURE transpose(int v) { return v; } function in namespace:android 285 inline float PURE transpose(float v) { return v; } function in namespace:android 286 inline double PURE transpose(double v) { return v; } function in namespace:android 290 mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) { function in namespace:android 294 r[i][j] = transpose(m[j][i]); 327 mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) { function in namespace:android 330 r[i][0] = transpose(v[i]);
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/frameworks/base/media/java/android/media/ |
H A D | JetPlayer.java | 270 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 284 int transpose, int muteFlags, byte userID) { 286 transpose, muteFlags, userID); 298 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 313 int transpose, boolean[] muteArray, byte userID) { 318 transpose, muteArray, userID); 550 int repeatCount, int transpose, int muteFlags, byte userID); 552 int repeatCount, int transpose, boolean[] muteArray, byte userID); 283 queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 312 queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument 549 native_queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 551 native_queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument
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/frameworks/native/libs/math/include/math/ |
H A D | TMatHelpers.h | 69 inline constexpr int transpose(int v) { return v; } function in namespace:android::details::matrix 70 inline constexpr float transpose(float v) { return v; } function in namespace:android::details::matrix 71 inline constexpr double transpose(double v) { return v; } function in namespace:android::details::matrix 262 // transpose. this handles matrices of matrices 264 CONSTEXPR MATRIX PURE transpose(const MATRIX& m) { function in namespace:android::details::matrix 265 // for now we only handle square matrix transpose 266 static_assert(MATRIX::NUM_COLS == MATRIX::NUM_ROWS, "transpose only supports square matrices"); 270 result[col][row] = transpose(m[row][col]); 432 friend inline constexpr BASE<T> PURE transpose(const BASE<T>& m) { function in class:android::details::TMatSquareFunctions 433 return matrix::transpose( [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES31.java | 749 // C function void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 755 boolean transpose, 760 // C function void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 766 boolean transpose, 770 // C function void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 776 boolean transpose, 781 // C function void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 787 boolean transpose, 791 // C function void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 797 boolean transpose, 751 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 762 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 772 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 783 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 793 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 804 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 814 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 825 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 835 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 846 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 856 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 867 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 877 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 888 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 898 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 909 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 919 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 930 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
H A D | GLES20.java | 1712 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1717 boolean transpose, 1722 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1727 boolean transpose, 1731 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1736 boolean transpose, 1741 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1746 boolean transpose, 1750 // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1755 boolean transpose, 1714 glUniformMatrix2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1724 glUniformMatrix2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1733 glUniformMatrix3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1743 glUniformMatrix3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1752 glUniformMatrix4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1762 glUniformMatrix4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
H A D | GLES30.java | 617 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 622 boolean transpose, 627 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 632 boolean transpose, 636 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 641 boolean transpose, 646 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 651 boolean transpose, 655 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 660 boolean transpose, 619 glUniformMatrix2x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 629 glUniformMatrix2x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 638 glUniformMatrix3x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 648 glUniformMatrix3x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 657 glUniformMatrix2x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 667 glUniformMatrix2x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 676 glUniformMatrix4x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 686 glUniformMatrix4x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 695 glUniformMatrix3x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 705 glUniformMatrix3x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 714 glUniformMatrix4x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 724 glUniformMatrix4x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
/frameworks/data-binding/prebuilds/1.0-rc0/ |
H A D | databinding-studio-bundle.jar | META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ... |