Searched defs:usesTexture (Results 1 - 5 of 5) sorted by relevance

/external/swiftshader/src/Shader/
H A DPixelShader.cpp136 bool PixelShader::usesTexture(int coordinate, int component) const function in class:sw::PixelShader
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderDiscardTests.cpp69 bool usesTexture);
77 bool usesTexture)
80 if (usesTexture)
106 bool usesTexture);
123 bool usesTexture)
124 : ShaderRenderCase (testCtx, name, description, false, evalFunc, new SamplerUniformSetup(usesTexture), DE_NULL)
125 , m_usesTexture (usesTexture)
73 ShaderDiscardCaseInstance(Context& context, bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, bool usesTexture) argument
118 ShaderDiscardCase(tcu::TestContext& testCtx, const char* name, const char* description, const char* shaderSource, const ShaderEvalFunc evalFunc, bool usesTexture) argument
/external/deqp/modules/gles3/functional/
H A Des3fShaderDiscardTests.cpp55 ShaderDiscardCase (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool usesTexture);
68 ShaderDiscardCase::ShaderDiscardCase (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool usesTexture) argument
70 , m_usesTexture (usesTexture)
/external/swiftshader/src/Renderer/
H A DTextureStage.hpp119 unsigned int usesTexture : 1; member in struct:sw::TextureStage::State
170 bool usesTexture() const;
H A DContext.cpp591 bool usesTexture = false; local
595 usesTexture = pixelShader->usesTexture(coordinate, component) || project;
599 usesTexture = textureStage[coordinate].usesTexture() || project;
602 return hasTexture && usesTexture;
1399 bool texture = textureStage[coordinate].usesTexture();
1428 return pixelShader->usesTexture(coordinate, component);

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