Searched defs:v0 (Results 1 - 14 of 14) sorted by relevance

/frameworks/native/libs/math/tests/
H A Dvec_test.cpp42 vec4 v0; local
43 EXPECT_EQ(v0.x, 0);
44 EXPECT_EQ(v0.y, 0);
45 EXPECT_EQ(v0.z, 0);
46 EXPECT_EQ(v0.w, 0);
86 vec4 v0(1, 2, 3, 4);
88 v0.x = 10;
89 v0.y = 20;
90 v0.z = 30;
91 v0
[all...]
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dderinging_chroma.cpp40 int v0, h0; local
122 v0 = v_blk - 1;
133 for (v_pel = v0; v_pel < v_blk + BLKSIZE - 1; v_pel++)
201 AdaptiveSmooth_NoMMX(Rec_C, v0, h0, v_blk, h_blk, thres, width, max_diff);
203 DeringAdaptiveSmoothMMX(&Rec_C[(int32)v0*width+h0], width, thres, max_diff);
H A Dderinging_luma.cpp39 int v0, h0; local
80 v0 = ((v_blk - 1) >= 1) ? (v_blk - 1) : 1;
96 AdaptiveSmooth_NoMMX(Rec_Y, v0, h0, v_blk, h_blk,
134 v0 = v_blk - 1;
150 AdaptiveSmooth_NoMMX(Rec_Y, v0, h0, v_blk, h_blk,
193 v0 = v_blk - 1;
212 AdaptiveSmooth_NoMMX(Rec_Y, v0, h0, v_blk, h_blk,
215 DeringAdaptiveSmoothMMX(&Rec_Y[v0*width+h0],
H A Dchvr_filter.cpp45 int max_diff, thres, v0, h0, min_blk, max_blk; local
463 v0 = (br << 3) - 1;
467 AdaptiveSmooth_NoMMX(rec, v0, h0, v0 + 1, h0 + 1, thres, width, max_diff);
539 v0 = (br << 3) + 1;
546 AdaptiveSmooth_NoMMX(rec, v0, h0, v0 - 3, h0 - 3, thres, width, max_diff);
/frameworks/native/services/surfaceflinger/
H A DTransform.cpp71 const float v0 = A[0][i]; local
74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2];
75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2];
76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/
H A DarmCOMM_s.h115 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7
118 _M_VARIANT $v0
167 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7
171 _M_TRY1 $v0
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/
H A DarmCOMM_s.h115 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7
118 _M_VARIANT $v0
170 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7
174 _M_TRY1 $v0
/frameworks/native/opengl/libagl/
H A Darray.cpp569 vertex_t *v, *v0, *v1;
580 v0 = c->vc.vBuffer + 0;
590 const uint32_t cc = v0->flags & v1->flags;
592 c->prims.renderLine(c, v0, v1);
593 v0 = v1;
598 c->vc.vBuffer[0] = *v0;
599 c->arrays.cull = v0->flags & vertex_t::CLIP_ALL;
609 vertex_t* v0 = c->vc.vBuffer; local
612 const uint32_t cc = v0->flags & v1->flags;
614 c->prims.renderLine(c, v0, v
788 vertex_t* v0 = v; local
815 vertex_t* v0 = v; local
847 vertex_t* const v0 = fetch_vertex(c, read_index(type, indices)); local
870 vertex_t* v0 = v; local
917 vertex_t* const v0 = fetch_vertex(c, *p++); local
931 vertex_t* const v0 = fetch_vertex(c, *p++); local
[all...]
H A Dprimitives.cpp38 static void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1);
40 vertex_t* v0, vertex_t* v1, vertex_t* v2);
43 static void primitive_nop_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1);
45 vertex_t* v0, vertex_t* v1, vertex_t* v2);
48 vertex_t* v0, vertex_t* v1, vertex_t* v2);
51 vertex_t* v0, vertex_t* v1, vertex_t* v2);
54 vertex_t* v0, vertex_t* v1, vertex_t* v2);
57 vertex_t* v0, vertex_t* v1, vertex_t* v2);
60 vertex_t* v0, vertex_t* v1, vertex_t* v2);
63 vertex_t* v0, vertex_
73 lightTriangleDarkSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
109 lightTriangleSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
159 lightTriangleDarkSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
167 lightTriangleDarkFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
177 lightTriangleSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
185 lightTriangleFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
236 initTriangle( vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) argument
246 initLine( vertex_t const* v0, vertex_t const* v1) argument
254 initLerp(vertex_t const* v0, uint32_t enables) argument
390 fetch_texcoord_impl(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
435 fetch_texcoord(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
532 primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1) argument
574 primitive_clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
614 triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
631 lerp_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
715 lerp_texcoords(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
759 lerp_texcoords_w(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
850 clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
[all...]
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES31.cpp1278 /* void glProgramUniform1i ( GLuint program, GLint location, GLint v0 ) */
1281 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0) {
1285 (GLint)v0
1289 /* void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 ) */
1292 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1) {
1296 (GLint)v0,
1301 /* void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) */
1304 (JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2) {
1308 (GLint)v0,
1314 /* void glProgramUniform4i ( GLuint program, GLint location, GLint v0, GLin
1280 android_glProgramUniform1i__III(JNIEnv *_env, jobject _this, jint program, jint location, jint v0) argument
1291 android_glProgramUniform2i__IIII(JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1) argument
1303 android_glProgramUniform3i__IIIII(JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2) argument
1316 android_glProgramUniform4i__IIIIII(JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2, jint v3) argument
1330 android_glProgramUniform1ui__III(JNIEnv *_env, jobject _this, jint program, jint location, jint v0) argument
1341 android_glProgramUniform2ui__IIII(JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1) argument
1353 android_glProgramUniform3ui__IIIII(JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2) argument
1366 android_glProgramUniform4ui__IIIIII(JNIEnv *_env, jobject _this, jint program, jint location, jint v0, jint v1, jint v2, jint v3) argument
1380 android_glProgramUniform1f__IIF(JNIEnv *_env, jobject _this, jint program, jint location, jfloat v0) argument
1391 android_glProgramUniform2f__IIFF(JNIEnv *_env, jobject _this, jint program, jint location, jfloat v0, jfloat v1) argument
1403 android_glProgramUniform3f__IIFFF(JNIEnv *_env, jobject _this, jint program, jint location, jfloat v0, jfloat v1, jfloat v2) argument
1416 android_glProgramUniform4f__IIFFFF(JNIEnv *_env, jobject _this, jint program, jint location, jfloat v0, jfloat v1, jfloat v2, jfloat v3) argument
[all...]
H A Dandroid_opengl_GLES30.cpp3020 /* void glUniform1ui ( GLint location, GLuint v0 ) */
3023 (JNIEnv *_env, jobject _this, jint location, jint v0) {
3026 (GLuint)v0
3030 /* void glUniform2ui ( GLint location, GLuint v0, GLuint v1 ) */
3033 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1) {
3036 (GLuint)v0,
3041 /* void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) */
3044 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2) {
3047 (GLuint)v0,
3053 /* void glUniform4ui ( GLint location, GLuint v0, GLuin
3022 android_glUniform1ui__II(JNIEnv *_env, jobject _this, jint location, jint v0) argument
3032 android_glUniform2ui__III(JNIEnv *_env, jobject _this, jint location, jint v0, jint v1) argument
3043 android_glUniform3ui__IIII(JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2) argument
3055 android_glUniform4ui__IIIII(JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2, jint v3) argument
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLES31.java407 // C function void glProgramUniform1i ( GLuint program, GLint location, GLint v0 )
412 int v0
415 // C function void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 )
420 int v0,
424 // C function void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 )
429 int v0,
434 // C function void glProgramUniform4i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 )
439 int v0,
445 // C function void glProgramUniform1ui ( GLuint program, GLint location, GLuint v0 )
450 int v0
417 glProgramUniform2i( int program, int location, int v0, int v1 ) argument
426 glProgramUniform3i( int program, int location, int v0, int v1, int v2 ) argument
436 glProgramUniform4i( int program, int location, int v0, int v1, int v2, int v3 ) argument
455 glProgramUniform2ui( int program, int location, int v0, int v1 ) argument
464 glProgramUniform3ui( int program, int location, int v0, int v1, int v2 ) argument
474 glProgramUniform4ui( int program, int location, int v0, int v1, int v2, int v3 ) argument
493 glProgramUniform2f( int program, int location, float v0, float v1 ) argument
502 glProgramUniform3f( int program, int location, float v0, float v1, float v2 ) argument
512 glProgramUniform4f( int program, int location, float v0, float v1, float v2, float v3 ) argument
[all...]
H A DGLES30.java1092 // C function void glUniform1ui ( GLint location, GLuint v0 )
1096 int v0
1099 // C function void glUniform2ui ( GLint location, GLuint v0, GLuint v1 )
1103 int v0,
1107 // C function void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
1111 int v0,
1116 // C function void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
1120 int v0,
1101 glUniform2ui( int location, int v0, int v1 ) argument
1109 glUniform3ui( int location, int v0, int v1, int v2 ) argument
1118 glUniform4ui( int location, int v0, int v1, int v2, int v3 ) argument
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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