Searched defs:valueRamp (Results 1 - 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderDerivateTests.cpp1018 const tcu::Vec4 valueRamp = (m_values.coordMax - m_values.coordMin); local
1021 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_values.coordMin.x()));
1022 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_values.coordMin.y()));
1023 function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_values.coordMin.z() + m_values.coordMin.z()) / 2.0f);
1024 function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_values.coordMax.w() + m_values.coordMax.w()) / 2.0f);
1309 const tcu::Vec4 valueRamp = (m_textureValues.texValueMax - m_textureValues.texValueMin); local
1312 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_textureValues.texValueMin.x()));
1313 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp
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/external/deqp/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp1101 const tcu::Vec4 valueRamp = (m_coordMax - m_coordMin); local
1104 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_coordMin.x()));
1105 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_coordMin.y()));
1106 function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_coordMin.z() + m_coordMin.z()) / 2.0f);
1107 function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_coordMax.w() + m_coordMax.w()) / 2.0f);
1393 const tcu::Vec4 valueRamp = (m_texValueMax - m_texValueMin); local
1396 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_texValueMin.x()));
1397 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp
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