/external/skia/src/gpu/effects/ |
H A D | GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 28 varyingHandler->emitAttributes(rsgp); 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); 40 varyingHandler,
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H A D | GrBitmapTextGeoProc.cpp | 26 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 30 varyingHandler->emitAttributes(cte); 38 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 45 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor); 56 varyingHandler,
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H A D | GrBezierEffect.cpp | 74 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; local 78 varyingHandler->emitAttributes(gp); 81 varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision); 98 varyingHandler, 335 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; local 339 varyingHandler->emitAttributes(gp); 342 varyingHandler->addVarying("HairQuadEdge", &v); 359 varyingHandler, 530 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; local 534 varyingHandler [all...] |
H A D | GrDistanceFieldGeoProc.cpp | 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 42 varyingHandler->emitAttributes(dfTexEffect); 54 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); 66 varyingHandler, 80 varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision); 89 varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision); 317 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 321 varyingHandler->emitAttributes(dfTexEffect); 324 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 327 varyingHandler 558 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable [all...] |
/external/skia/src/gpu/glsl/ |
H A D | GrGLSLGeometryProcessor.h | 33 GrGLSLVaryingHandler* varyingHandler, 38 this->emitTransforms(vb, varyingHandler, uniformHandler, 32 emitTransforms(GrGLSLVertexBuilder* vb, GrGLSLVaryingHandler* varyingHandler, GrGLSLUniformHandler* uniformHandler, const GrShaderVar& posVar, const char* localCoords, FPCoordTransformHandler* handler) argument
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H A D | GrGLSLGeometryProcessor.cpp | 27 GrGLSLVaryingHandler* varyingHandler, 58 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision); 26 emitTransforms(GrGLSLVertexBuilder* vb, GrGLSLVaryingHandler* varyingHandler, GrGLSLUniformHandler* uniformHandler, const GrShaderVar& posVar, const char* localCoords, const SkMatrix& localMatrix, FPCoordTransformHandler* handler) argument
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H A D | GrGLSLPrimitiveProcessor.h | 71 GrGLSLVaryingHandler* varyingHandler, 86 , fVaryingHandler(varyingHandler) 68 EmitArgs(GrGLSLVertexBuilder* vertBuilder, GrGLSLGeometryBuilder* geomBuilder, GrGLSLPPFragmentBuilder* fragBuilder, GrGLSLVaryingHandler* varyingHandler, GrGLSLUniformHandler* uniformHandler, const GrShaderCaps* caps, const GrPrimitiveProcessor& gp, const char* outputColor, const char* outputCoverage, const char* distanceVectorName, const char* rtAdjustName, const SamplerHandle* texSamplers, const SamplerHandle* bufferSamplers, const ImageStorageHandle* imageStorages, FPCoordTransformHandler* transformHandler) argument
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/external/skia/src/gpu/ |
H A D | GrPathProcessor.cpp | 50 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, argument 61 GrGLVaryingHandler* glVaryingHandler = (GrGLVaryingHandler*) varyingHandler;
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H A D | GrDefaultGeoProcFactory.cpp | 66 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 70 varyingHandler->emitAttributes(gp); 75 varyingHandler->addVarying("color", &varying); 101 varyingHandler, 110 varyingHandler, 121 varyingHandler->addPassThroughAttribute(gp.inCoverage(), "alpha");
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/external/skia/src/gpu/ops/ |
H A D | GrAnalyticRectOp.cpp | 83 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 87 varyingHandler->emitAttributes(rgp); 91 varyingHandler->addVarying("Position", &positionVary); 97 varyingHandler->addVarying("RectEdge", &rectEdgeVary); 102 varyingHandler->addVarying("WidthHeight", &widthHeightVary); 109 varyingHandler->addPassThroughAttribute(rgp.inColor(), args.fOutputColor); 116 varyingHandler,
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H A D | GrAAConvexPathRenderer.cpp | 550 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 554 varyingHandler->emitAttributes(qe); 557 varyingHandler->addVarying("QuadEdge", &v); 570 varyingHandler,
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H A D | GrMSAAPathRenderer.cpp | 135 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 139 varyingHandler->emitAttributes(qp); 140 varyingHandler->addPassThroughAttribute(qp.inColor(), args.fOutputColor); 143 varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); 151 this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpArgs->fPositionVar,
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H A D | GrDashOp.cpp | 831 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; local 835 varyingHandler->emitAttributes(dce); 839 varyingHandler->addVarying("DashParam", &dashParams); 844 varyingHandler->addVarying("CircleParams", &circleParams); 856 varyingHandler, 1034 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; local 1038 varyingHandler->emitAttributes(de); 1042 varyingHandler->addVarying("DashParams", &inDashParams, GrSLPrecision::kHigh_GrSLPrecision); 1048 varyingHandler->addVarying("RectParams", &inRectParams, GrSLPrecision::kHigh_GrSLPrecision); 1060 varyingHandler, [all...] |
H A D | GrOvalOpFactory.cpp | 126 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 131 varyingHandler->emitAttributes(cgp); 133 varyingHandler->addPassThroughAttribute(cgp.fInCircleEdge, "circleEdge", 137 varyingHandler->addPassThroughAttribute(cgp.fInClipPlane, "clipPlane"); 142 varyingHandler->addPassThroughAttribute(cgp.fInIsectPlane, "isectPlane"); 147 varyingHandler->addPassThroughAttribute(cgp.fInUnionPlane, "unionPlane"); 151 varyingHandler->addPassThroughAttribute(cgp.fInColor, args.fOutputColor); 158 varyingHandler, 297 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable 301 varyingHandler 439 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; variable [all...] |
/external/skia/src/gpu/instanced/ |
H A D | InstanceProcessor.cpp | 223 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; local 227 varyingHandler->emitAttributes(ip); 258 backend->init(varyingHandler, v); 319 backend->initInnerShape(varyingHandler, v); 404 this->emitTransforms(v, varyingHandler, uniHandler, gpArgs->fPositionVar, localCoords, 410 void GLSLInstanceProcessor::Backend::init(GrGLSLVaryingHandler* varyingHandler, argument 416 this->onInit(varyingHandler, v); 419 varyingHandler->addFlatVarying("color", &fColor, kLow_GrSLPrecision); 532 void GLSLInstanceProcessor::Backend::initInnerShape(GrGLSLVaryingHandler* varyingHandler, argument 536 this->onInitInnerShape(varyingHandler, 593 onInit(GrGLSLVaryingHandler* varyingHandler, GrGLSLVertexBuilder*) argument 614 onInitInnerShape(GrGLSLVaryingHandler* varyingHandler, GrGLSLVertexBuilder*) argument 749 onInit(GrGLSLVaryingHandler* varyingHandler, GrGLSLVertexBuilder* v) argument 870 onInitInnerShape(GrGLSLVaryingHandler* varyingHandler, GrGLSLVertexBuilder* v) argument 1134 onInit(GrGLSLVaryingHandler* varyingHandler, GrGLSLVertexBuilder* v) argument 1309 onInitInnerShape(GrGLSLVaryingHandler* varyingHandler, GrGLSLVertexBuilder* v) argument [all...] |