Searched defs:wasAbandoned (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/gpu/
H A DGrDrawingManager.h37 bool wasAbandoned() const { return fAbandoned; } function in class:GrDrawingManager
H A DGrRenderTargetContext.cpp46 #define RETURN_IF_ABANDONED if (this->drawingManager()->wasAbandoned()) { return; }
47 #define RETURN_IF_ABANDONED_PRIV if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return; }
48 #define RETURN_FALSE_IF_ABANDONED if (this->drawingManager()->wasAbandoned()) { return false; }
49 #define RETURN_FALSE_IF_ABANDONED_PRIV if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return false; }
50 #define RETURN_NULL_IF_ABANDONED if (this->drawingManager()->wasAbandoned()) { return nullptr; }
65 bool GrRenderTargetContext::wasAbandoned() const { function in class:GrRenderTargetContext
66 return this->drawingManager()->wasAbandoned();
1538 if (fRenderTargetContext->wasAbandoned()) {
1659 if (this->drawingManager()->wasAbandoned()) {
1706 if (this->drawingManager()->wasAbandoned()) {
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