Searched defs:x3 (Results 1 - 25 of 50) sorted by relevance

12

/frameworks/av/media/libstagefright/codecs/amrwb/src/
H A Dmedian5.cpp120 int16 x1, x2, x3, x4, x5; local
125 x3 = x[0];
137 if (x3 < x1)
140 x1 = x3;
141 x3 = tmp;
153 if (x3 < x2)
156 x2 = x3;
157 x3 = tmp;
169 if (x4 < x3)
171 x3
[all...]
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
H A DarmVCM4P2_Clip8_s.s51 x3 RN 6 label
64 LDMIA pSrc!,{x2, x3}
75 USAT16 x3, #8, x3 ;// clip two samples to [0,255]
79 STRB x3, [pDst,#6]
80 MOV x3, x3, LSR #16
81 STRB x3, [pDst,#7]
/frameworks/av/media/libeffects/loudness/common/core/
H A Dmath.h59 const T x3 = x2 * x; local
61 const T x5 = x3 * x2;
63 0.16666666666666665741480812812369549646973609924316406250f * x3 +
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
H A DarmVCM4P10_InterpolateLuma_Copy_unsafe_s.s56 x3 RN 9 label
81 M_LDR x3, [pSrc], srcStep
83 M_STR x3, [pDst], dstStep
89 LDR x3, [pSrc, #4]
95 ORR x2, x2, x3, LSL #24
99 LDR x3, [pSrc, #4]
105 ORR x2, x2, x3, LSL #24
112 LDR x3, [pSrc, #4]
118 ORR x2, x2, x3, LSL #16
123 LDR x3, [pSr
[all...]
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/
H A DarmVCM4P10_InterpolateLuma_Copy_unsafe_s.s56 x3 RN 9 label
81 M_LDR x3, [pSrc], srcStep
83 M_STR x3, [pDst], dstStep
89 LDR x3, [pSrc, #4]
95 ORR x2, x2, x3, LSL #24
99 LDR x3, [pSrc, #4]
105 ORR x2, x2, x3, LSL #24
112 LDR x3, [pSrc, #4]
118 ORR x2, x2, x3, LSL #16
123 LDR x3, [pSr
[all...]
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
H A Dhp_wsp.c87 Word16 x0, x1, x2, x3; local
103 x3 = x2;
121 L_tmp += (x3 * b[3])<<1;
H A Dp_med_ol.c174 Word16 x1, x2, x3, x4, x5; local
179 x3 = x[0];
189 if (x3 < x1)
192 x1 = x3;
193 x3 = tmp;
205 if (x3 < x2)
208 x2 = x3;
209 x3 = tmp;
221 if (x4 < x3)
223 x3
[all...]
/frameworks/av/media/libstagefright/foundation/
H A Dbase64.cpp117 uint8_t x3 = data[i + 2]; local
121 out->append(encode6Bit((x2 << 2 | x3 >> 6) & 0x3f));
122 out->append(encode6Bit(x3 & 0x3f));
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Didct_vca.cpp160 int32 x0, x1, x3, x5, x7;//, x8; local
169 x3 = x7;
176 blk[24] = (x0 + x3) >> 8;
180 blk[32] = (x0 - x3) >> 8;
187 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
221 x3 = x7;
234 res = (x2 + x3) >> 14;
240 res = (x2 - x3) >> 14;
259 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
277 x3
296 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
373 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
507 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local
580 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local
[all...]
H A Dblock_idct.cpp516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
543 x3 = blk[10];
567 x1 = W6 * (x3 + x2) + 4;
569 x3 = (x1 + (W2 - W6) * x3) >> 3;
576 x7 = x8 + x3;
577 x8 -= x3;
578 x3 = x0 + x2;
588 res2 = (x3 + x2) >> 14;
606 res = (x3
627 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local
837 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
[all...]
/frameworks/base/services/tests/servicestests/src/com/android/server/
H A DVector3Test.java34 private AnyMotionDetector.Vector3 x3; field in class:Vector3Test
55 x3 = new AnyMotionDetector.Vector3(0, 3, 0, 0);
112 AnyMotionDetector.Vector3 x3Normalized = x3.normalized();
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/shadowutil/
H A DShadowBuffer.java170 private int min(int x1, int x2, int x3) { argument
171 return (x1 > x2) ? ((x2 > x3) ? x3 : x2) : ((x1 > x3) ? x3 : x1);
174 private int max(int x1, int x2, int x3) { argument
175 return (x1 < x2) ? ((x2 < x3) ? x3 : x2) : ((x1 < x3) ? x3
[all...]
H A DSpotShadow.java409 private static final boolean lineIntersection(float x1, float y1, float x2, float y2, float x3, argument
411 float d = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
417 float dy = (x3 * y4 - y3 * x4);
418 float x = (dx * (x3 - x4) - (x1 - x2) * dy) / d;
421 if (((x - x1) * (x - x2) > 0.0000001) || ((x - x3) * (x - x4) > 0.0000001) ||
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
H A DQuaternion.java81 public Quaternion(double x0, double x1, double x2, double x3) { argument
85 x[3] = x3;
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
H A DQuad.java326 private Quad(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { argument
330 mBottomRight = new PointF(x3, y3);
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicConvolve5x5.cpp90 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); local
96 convert_float4(py0[x3]) * coeff[3] +
102 convert_float4(py1[x3]) * coeff[8] +
108 convert_float4(py2[x3]) * coeff[13] +
114 convert_float4(py3[x3]) * coeff[18] +
120 convert_float4(py4[x3]) * coeff[23] +
133 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); local
139 convert_float2(py0[x3]) * coeff[3] +
145 convert_float2(py1[x3]) * coeff[8] +
151 convert_float2(py2[x3]) * coef
176 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); local
219 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); local
261 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); local
303 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); local
[all...]
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dfastidct.cpp81 int32 x0, x1, x3, x5, x7;//, x8; local
90 x3 = x7;
97 blk[24] = (x0 + x3) >> 8;
101 blk[32] = (x0 - x3) >> 8;
107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
125 x3 = x7;
132 blk[24] = (x2 + x3) >> 8;
136 blk[32] = (x2 - x3) >> 8;
142 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
145 x3
185 int32 x1, x3, x5, x7;//, x8; local
235 int32 x1, x3, x5, x7; local
261 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
432 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
502 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
691 int32 x1, x3, x5, x7; local
746 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
924 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
990 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1171 int32 x1, x3, x5, x7; local
1223 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1429 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1500 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1692 int32 x1, x3, x5, x7; local
1748 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
[all...]
/frameworks/base/libs/hwui/font/
H A DCacheTexture.h163 float x3, float y3, float u3, float v3,
167 TextureVertex::set(mesh++, x3, y3, u3, v3);
161 addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4) argument
/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.cpp144 jfloat x3,
148 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
162 jfloat x3,
166 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
136 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
154 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java266 float x2, float y2, float x3, float y3);
269 float x2, float y2, float x3, float y3);
265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp110 jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
112 obj->cubicTo(x1, y1, x2, y2, x3, y3);
116 jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
118 obj->rCubicTo(x1, y1, x2, y2, x3, y3);
109 cubicTo__FFFFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
115 rCubicTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/base/graphics/java/android/graphics/
H A DPath.java416 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
423 * @param x3 The x-coordinate of the end point on a cubic curve
427 float x3, float y3) {
429 nCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
438 float x3, float y3) {
440 nRCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
834 float x3, float y3);
836 float x3, float y3);
426 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
437 rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
833 nCubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
835 nRCubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/base/libs/hwui/
H A DFontRenderer.cpp504 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
512 x3, y3, u3, v3, x4, y4, u4, v4);
516 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
524 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
529 mBounds->right = std::max(mBounds->right, x3);
539 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
542 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
545 mBounds->left = std::min(mBounds->left, std::min(x1, std::min(x2, std::min(x3, x4))));
547 mBounds->right = std::max(mBounds->right, std::max(x1, std::max(x2, std::max(x3, x4))));
503 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
515 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
538 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java286 float x2, float y2, float x3, float y3) {
292 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3);
297 float x2, float y2, float x3, float y3) {
303 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3);
743 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
750 * @param x3 The x-coordinate of the end point on a cubic curve
754 float x3, float y3) {
758 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3);
285 nCubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
296 nRCubicTo(long nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
753 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/rs/
H A DrsFont.cpp667 float x3, float y3, float z3,
681 ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3);
698 (*currentPos++) = x3;
663 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument

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