Searched refs:shadow (Results 76 - 100 of 142) sorted by relevance

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/external/openssh/
H A Dauth.h147 #include <shadow.h>
H A DAndroid.mk225 auth-shadow.c \
/external/selinux/policycoreutils/run_init/
H A Drun_init.c19 * access to the shadow password file.
27 * If you choose not to use PAM, make sure you have a shadow passwd file
28 * in /etc/shadow. You can use a simlink if your shadow passwd file
32 * ln -s /etc/auth/shadow shadow
35 * setuid root, so that it can read the shadow passwd file.
154 * All shadow passwd code goes in this section.
159 #include <shadow.h> /* for shadow passw
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/external/toybox/kconfig/lxdialog/
H A Ddialog.h106 struct dialog_color shadow; member in struct:dialog_info
/external/webrtc/webrtc/modules/remote_bitrate_estimator/test/
H A Dplot_dynamics.py122 shadow=True, fontsize='large', ncol=len(v.samples))
/external/ImageMagick/PerlMagick/demo/
H A Dcompose-specials.pl248 shadow=>'True',
/external/compiler-rt/lib/asan/
H A Dasan_fake_stack.cc32 u64 *shadow = reinterpret_cast<u64*>(MemToShadow(ptr)); local
35 shadow[i] = magic;
/external/doclava/res/assets/templates-sdk/assets/
H A Dandroid-developer-docs.css924 box-shadow:2px 3px 1px #eee;
925 -moz-box-shadow:2px 3px 1px #eee;
926 -webkit-box-shadow:2px 3px 1px #eee;
1014 box-shadow:2px 3px 1px #eee;
1015 -moz-box-shadow:2px 3px 1px #eee;
1016 -webkit-box-shadow:2px 3px 1px #eee;
1588 box-shadow:-5px 5px 10px #ccc;
1589 -moz-box-shadow:-5px 5px 10px #ccc;
1590 -webkit-box-shadow:-5px 5px 10px #ccc;
1608 box-shadow
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/external/doclava/res/assets/templates-sdk/assets/css/
H A Ddefault.css429 img.with-shadow,
430 video.with-shadow {
431 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
672 box-shadow: 0px 2px 5px 0 rgba(0, 0, 0, 0.26);
1170 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
1185 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
1670 -moz-box-shadow: inset 0 1px 2px rgba(0, 0, 0, .2);
1671 -o-box-shadow: inset 0 1px 2px rgba(0, 0, 0, .2);
1672 -webkit-box-shadow: inset 0 1px 2px rgba(0, 0, 0, .2);
1673 box-shadow
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/external/kernel-headers/original/uapi/asm-x86/asm/
H A Dkvm.h288 /* Interrupt shadow states */
305 __u8 shadow; member in struct:kvm_vcpu_events::__anon8330
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/
H A Dsm4.h109 unsigned shadow : 1; member in struct:sm4_token_instruction::__anon14895::__anon14901
/external/mesa3d/src/glsl/
H A Dglsl_types.h487 enum glsl_sampler_dim dim, bool shadow, bool array,
H A Dglsl_types.cpp67 enum glsl_sampler_dim dim, bool shadow, bool array,
71 sampler_dimensionality(dim), sampler_shadow(shadow),
66 glsl_type(GLenum gl_type, enum glsl_sampler_dim dim, bool shadow, bool array, unsigned type, const char *name) argument
/external/ppp/pppd/
H A Dsession.c79 #include <shadow.h>
328 * If there is no shadow entry for the user, then we can't verify the
350 /* We have a valid shadow entry, keep the password */
/external/robolectric/v3/
H A Drobolectric-processor-3.1-SNAPSHOT.jar ... String name java.util.Iterator i$ String shadow String actual java.util.Map$Entry entry ...
/external/toybox/lib/
H A Dportability.h223 #include <shadow.h>
/external/valgrind/none/tests/
H A Dcmdline1.stdout.exp90 --vgdb-shadow-registers=no|yes let gdb see the shadow registers [no]
/external/compiler-rt/lib/msan/
H A Dmsan.cc40 // Function argument shadow. Each argument starts at the next available 8-byte
46 // corresponding shadow in (__msan_param_tls). Slightly weird, but changing this
402 Printf("FATAL: MemorySanitizer can not mmap the shadow memory.\n");
510 void __msan_partial_poison(const void* data, void* shadow, uptr size) { argument
511 internal_memcpy((void*)MEM_TO_SHADOW((uptr)data), shadow, size);
/external/ImageMagick/MagickWand/
H A Dmontage.c190 "-shadow add a shadow beneath a tile to simulate depth",
1231 montage_info->shadow=MagickTrue;
1238 montage_info->shadow=MagickFalse;
1246 montage_info->shadow=MagickFalse;
1467 if (LocaleCompare("shadow",option+1) == 0)
1472 montage_info->shadow=(*option == '-') ? MagickTrue :
/external/blktrace/btt/
H A Dbtt_plot.py302 leg = ax.legend(legends, 'best', shadow=True)
/external/clang/test/SemaCXX/
H A Dcxx1y-variable-templates_top_level.cpp58 namespace shadow { namespace
/external/selinux/libsemanage/src/
H A DMakefile61 SWIG_CFLAGS += -Wno-error -Wno-unused-but-set-variable -Wno-unused-variable -Wno-shadow \
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
H A Dsm4_to_tgsi.cpp84 std::vector<std::pair<unsigned, unsigned> > targets; // first is normal, second shadow/comparison
85 std::vector<unsigned> sampler_modes; // 0 = normal, 1 = shadow/comparison
198 unsigned shadow = sampler_modes[sampler]; local
199 unsigned target = shadow ? targets[resource].second : targets[resource].first;
765 sampler_modes[idx] = dcl.dcl_sampler.shadow;
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_wm_emit.c1043 bool shadow)
1096 if (shadow) {
1098 /* For shadow comparisons, we have to supply u,v,r. */
1101 /* On Ivybridge, the shadow comparitor comes first. Just load it. */
1121 /* Fill in the shadow comparison reference value. */
1122 if (shadow && intel->gen < 7) {
1137 if (shadow)
1142 /* Note that G45 and older determines shadow compare and dispatch width
1145 if (c->dispatch_width == 16 && shadow)
1036 emit_tex(struct brw_wm_compile *c, struct brw_reg *dst, GLuint dst_flags, struct brw_reg *arg, struct brw_reg depth_payload, GLuint tex_idx, GLuint sampler, bool shadow) argument
H A Dbrw_wm.h147 GLuint tex_shadow:1; /* do shadow comparison? */
453 bool shadow);

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