/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.cpp | 411 case sw::FORMAT_A8R8G8B8: return GL_BGRA_EXT; 412 case sw::FORMAT_A8B8G8R8: return GL_BGRA_EXT; 413 case sw::FORMAT_X8R8G8B8: return 0x80E0; // GL_BGR_EXT 414 case sw::FORMAT_X8B8G8R8: return 0x80E0; // GL_BGR_EXT 415 case sw::FORMAT_A1R5G5B5: return GL_BGRA_EXT; 416 case sw::FORMAT_R5G6B5: return 0x80E0; // GL_BGR_EXT 433 case sw::FORMAT_A8R8G8B8: return GL_UNSIGNED_BYTE; 434 case sw::FORMAT_A8B8G8R8: return GL_UNSIGNED_BYTE; 435 case sw::FORMAT_X8R8G8B8: return GL_UNSIGNED_BYTE; 436 case sw [all...] |
H A D | Context.cpp | 46 sw::Context *context = new sw::Context(); 204 setVertexAttrib(sw::Color0, 1.0f, 1.0f, 1.0f, 1.0f); 208 setVertexAttrib(sw::TexCoord0 + i, 0.0f, 0.0f, 0.0f, 1.0f); 211 setVertexAttrib(sw::Normal, 0.0f, 0.0f, 1.0f, 1.0f); 212 setVertexAttrib(sw::PointSize, 1.0f, 1.0f, 1.0f, 1.0f); 647 sw::float4 v = {x, y, z, w}; 1355 case GL_POINT_SIZE_ARRAY_TYPE_OES: *params = mState.vertexAttribute[sw::PointSize].mType; break; 1356 case GL_POINT_SIZE_ARRAY_STRIDE_OES: *params = mState.vertexAttribute[sw::PointSize].mStride; break; 1357 case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: *params = mState.vertexAttribute[sw [all...] |
H A D | IndexDataManager.cpp | 109 sw::Resource *staticBuffer = buffer ? buffer->getResource() : NULL; 158 mIndexBuffer = new sw::Resource(initialSize + 16); 183 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition; 218 mIndexBuffer = new sw::Resource(mBufferSize + 16); 232 mIndexBuffer = new sw::Resource(mBufferSize + 16); 239 sw::Resource *StreamingIndexBuffer::getResource() const
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H A D | Texture.cpp | 47 resource = new sw::Resource(0); 55 sw::Resource *Texture::getResource() const 301 bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, egl::Image *dest) 305 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0); 306 sw::SliceRect sourceSliceRect(sourceRect); 350 resource->lock(sw::DESTRUCT); 445 sw::Format Texture2D::getInternalFormat(GLenum target, GLint level) const 448 return image[level] ? image[level]->getInternalFormat() : sw::FORMAT_NULL; 487 case sw::FORMAT_A8R8G8B8: 490 case sw [all...] |
/external/lzma/CS/7zip/Compress/LzmaAlone/ |
H A D | LzmaAlone.cs | 130 int sw = 0;
131 kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false);
132 kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false);
133 kSwitchForms[sw++] = new SwitchForm("A", SwitchType.UnLimitedPostString, false, 1);
134 kSwitchForms[sw++] = new SwitchForm("D", SwitchType.UnLimitedPostString, false, 1);
135 kSwitchForms[sw++] = new SwitchForm("FB", SwitchType.UnLimitedPostString, false, 1);
136 kSwitchForms[sw++] = new SwitchForm("LC", SwitchType.UnLimitedPostString, false, 1);
137 kSwitchForms[sw++] = new SwitchForm("LP", SwitchType.UnLimitedPostString, false, 1);
138 kSwitchForms[sw++] = new SwitchForm("PB", SwitchType.UnLimitedPostString, false, 1);
139 kSwitchForms[sw [all...] |
/external/libvncserver/libvncclient/ |
H A D | hextile.c | 39 int sx, sy, sw, sh; local 99 sw = rfbHextileExtractW(*ptr); 103 FillRectangle(client, x+sx, y+sy, sw, sh, fg); 114 sw = rfbHextileExtractW(*ptr); 118 FillRectangle(client, x+sx, y+sy, sw, sh, fg);
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H A D | ultra.c | 185 unsigned short sx, sy, sw, sh; local 190 memcpy((char *)&sw, ptr, 2); ptr += 2; 196 sw = rfbClientSwap16IfLE(sw); 202 CopyRectangle(client, (unsigned char *)ptr, sx, sy, sw, sh); 203 ptr += ((sw * sh) * (BPP / 8));
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/ |
H A D | Makefile | 9 ../../../winsys/sw/wrapper/libwsw.a \ 10 ../../../winsys/sw/xlib/libws_xlib.a \ 11 ../../../winsys/sw/dri/libswdri.a \ 20 LIBS += ../../../winsys/sw/fbdev/libfbdev.a 25 LIBS += ../../../winsys/sw/xlib/libws_xlib.a
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.cpp | 33 using namespace sw; 99 setAddressingModeU(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); 100 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); 101 setAddressingModeW(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); 102 setBorderColor(sw::SAMPLER_PIXEL, i, 0x00000000); 103 setTextureFilter(sw::SAMPLER_PIXEL, i, FILTER_POINT); 104 setMipmapFilter(sw::SAMPLER_PIXEL, i, MIPMAP_NONE); 105 setMipmapLOD(sw::SAMPLER_PIXEL, i, 0.0f); 110 setAddressingModeU(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP); 111 setAddressingModeV(sw [all...] |
/external/swiftshader/src/D3D9/ |
H A D | Direct3DVolume9.cpp | 171 sw::Lock lock = sw::LOCK_READWRITE; 175 lock = sw::LOCK_DISCARD; 180 lock = sw::LOCK_READONLY; 185 lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC); 189 lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); 215 sw::Format Direct3DVolume9::translateFormat(D3DFORMAT format)
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H A D | Direct3DQuery9.hpp | 52 sw::Query *query;
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | main.cpp | 25 static sw::Thread::LocalStorageKey currentTLS = TLS_OUT_OF_INDEXES; 43 sw::Thread::setLocalStorage(currentTLS, current); 56 gl::Current *current = (gl::Current*)sw::Thread::getLocalStorage(currentTLS); 79 currentTLS = sw::Thread::allocateLocalStorageKey(); 97 sw::Thread::freeLocalStorageKey(currentTLS); 169 Current *current = (Current*)sw::Thread::getLocalStorage(currentTLS); 176 return (Current*)sw::Thread::getLocalStorage(currentTLS);
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H A D | Display.cpp | 223 case 32: displayMode.format = sw::FORMAT_X8R8G8B8; break; 224 case 24: displayMode.format = sw::FORMAT_R8G8B8; break; 225 case 16: displayMode.format = sw::FORMAT_R5G6B5; break; 239 case 32: displayMode.format = sw::FORMAT_X8R8G8B8; break; 240 case 24: displayMode.format = sw::FORMAT_R8G8B8; break; 241 case 16: displayMode.format = sw::FORMAT_R5G6B5; break;
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H A D | Renderbuffer.h | 54 virtual sw::Format getInternalFormat() const = 0; 80 virtual sw::Format getInternalFormat() const; 102 virtual sw::Format getInternalFormat() const; 125 virtual sw::Format getInternalFormat() const; 132 sw::Format internalFormat; 158 sw::Format getInternalFormat() const;
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/external/swiftshader/src/OpenGL/libEGL/ |
H A D | Config.cpp | 37 Config::Config(sw::Format displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample) 48 case sw::FORMAT_A1R5G5B5: 54 case sw::FORMAT_A2R10G10B10: 60 case sw::FORMAT_A8R8G8B8: 72 case sw::FORMAT_A8B8G8R8: 82 case sw::FORMAT_R5G6B5: 91 case sw::FORMAT_X8R8G8B8: 103 case sw [all...] |
/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.h | 185 virtual sw::Shader *getShader() const = 0; 186 virtual sw::PixelShader *getPixelShader() const; 187 virtual sw::VertexShader *getVertexShader() const; 212 typedef sw::Shader::Instruction Instruction; 263 sw::Shader::Opcode getOpcode(sw::Shader::Opcode op, TIntermTyped *in) const; 264 Instruction *emit(sw::Shader::Opcode op, TIntermTyped *dst = 0, TIntermNode *src0 = 0, TIntermNode *src1 = 0, TIntermNode *src2 = 0, TIntermNode *src3 = 0, TIntermNode *src4 = 0); 265 Instruction *emit(sw::Shader::Opcode op, TIntermTyped *dst, int dstIndex, TIntermNode *src0 = 0, int index0 = 0, TIntermNode *src1 = 0, int index1 = 0, 269 void emitBinary(sw::Shader::Opcode op, TIntermTyped *dst = 0, TIntermNode *src0 = 0, TIntermNode *src1 = 0, TIntermNode *src2 = 0); 270 void emitAssign(sw [all...] |
/external/v8/src/mips/ |
H A D | codegen-mips.cc | 148 __ sw(t0, MemOperand(a0)); 149 __ sw(t1, MemOperand(a0, 1, loadstore_chunk)); 150 __ sw(t2, MemOperand(a0, 2, loadstore_chunk)); 151 __ sw(t3, MemOperand(a0, 3, loadstore_chunk)); 152 __ sw(t4, MemOperand(a0, 4, loadstore_chunk)); 153 __ sw(t5, MemOperand(a0, 5, loadstore_chunk)); 154 __ sw(t6, MemOperand(a0, 6, loadstore_chunk)); 155 __ sw(t7, MemOperand(a0, 7, loadstore_chunk)); 167 __ sw(t0, MemOperand(a0, 8, loadstore_chunk)); 168 __ sw(t [all...] |
/external/libunwind/src/ia64/ |
H A D | Ginit_local.c | 44 c->as_arg = &uc->sw; 58 sol = (uc->sw.ar_pfs >> 7) & 0x7f; 59 bspstore = uc->sw.ar_bspstore;
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/external/speex/libspeex/ |
H A D | ltp.h | 54 void open_loop_nbest_pitch(spx_word16_t *sw, int start, int end, int len, int *pitch, spx_word16_t *gain, int N, char *stack); 60 spx_word16_t *sw, 103 spx_word16_t *sw,
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/external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/dxgi/ |
H A D | Makefile | 3 OBJECTS=dxgi_dll.o ../../dxgi/libdxgi.a ../../d3d1xstutil/libd3d1xstutil.a ../../../egl/libegl.a ../../../../auxiliary/libgallium.a ../../../../winsys/sw/xlib/libws_xlib.a
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/external/mesa3d/src/gallium/targets/va-softpipe/ |
H A D | Makefile | 10 $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
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/external/mesa3d/src/gallium/targets/vdpau-softpipe/ |
H A D | Makefile | 10 $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
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/external/mesa3d/src/gallium/targets/xvmc-softpipe/ |
H A D | Makefile | 10 $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_fbo.h | 74 st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
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/external/swiftshader/src/Main/ |
H A D | FrameBufferAndroid.hpp | 24 namespace sw namespace
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