Searched refs:sw (Results 151 - 175 of 650) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLES_CM/
H A DFramebuffer.cpp411 case sw::FORMAT_A8R8G8B8: return GL_BGRA_EXT;
412 case sw::FORMAT_A8B8G8R8: return GL_BGRA_EXT;
413 case sw::FORMAT_X8R8G8B8: return 0x80E0; // GL_BGR_EXT
414 case sw::FORMAT_X8B8G8R8: return 0x80E0; // GL_BGR_EXT
415 case sw::FORMAT_A1R5G5B5: return GL_BGRA_EXT;
416 case sw::FORMAT_R5G6B5: return 0x80E0; // GL_BGR_EXT
433 case sw::FORMAT_A8R8G8B8: return GL_UNSIGNED_BYTE;
434 case sw::FORMAT_A8B8G8R8: return GL_UNSIGNED_BYTE;
435 case sw::FORMAT_X8R8G8B8: return GL_UNSIGNED_BYTE;
436 case sw
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H A DContext.cpp46 sw::Context *context = new sw::Context();
204 setVertexAttrib(sw::Color0, 1.0f, 1.0f, 1.0f, 1.0f);
208 setVertexAttrib(sw::TexCoord0 + i, 0.0f, 0.0f, 0.0f, 1.0f);
211 setVertexAttrib(sw::Normal, 0.0f, 0.0f, 1.0f, 1.0f);
212 setVertexAttrib(sw::PointSize, 1.0f, 1.0f, 1.0f, 1.0f);
647 sw::float4 v = {x, y, z, w};
1355 case GL_POINT_SIZE_ARRAY_TYPE_OES: *params = mState.vertexAttribute[sw::PointSize].mType; break;
1356 case GL_POINT_SIZE_ARRAY_STRIDE_OES: *params = mState.vertexAttribute[sw::PointSize].mStride; break;
1357 case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: *params = mState.vertexAttribute[sw
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H A DIndexDataManager.cpp109 sw::Resource *staticBuffer = buffer ? buffer->getResource() : NULL;
158 mIndexBuffer = new sw::Resource(initialSize + 16);
183 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition;
218 mIndexBuffer = new sw::Resource(mBufferSize + 16);
232 mIndexBuffer = new sw::Resource(mBufferSize + 16);
239 sw::Resource *StreamingIndexBuffer::getResource() const
H A DTexture.cpp47 resource = new sw::Resource(0);
55 sw::Resource *Texture::getResource() const
301 bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, egl::Image *dest)
305 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0);
306 sw::SliceRect sourceSliceRect(sourceRect);
350 resource->lock(sw::DESTRUCT);
445 sw::Format Texture2D::getInternalFormat(GLenum target, GLint level) const
448 return image[level] ? image[level]->getInternalFormat() : sw::FORMAT_NULL;
487 case sw::FORMAT_A8R8G8B8:
490 case sw
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/external/lzma/CS/7zip/Compress/LzmaAlone/
H A DLzmaAlone.cs130 int sw = 0;
131 kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false);
132 kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false);
133 kSwitchForms[sw++] = new SwitchForm("A", SwitchType.UnLimitedPostString, false, 1);
134 kSwitchForms[sw++] = new SwitchForm("D", SwitchType.UnLimitedPostString, false, 1);
135 kSwitchForms[sw++] = new SwitchForm("FB", SwitchType.UnLimitedPostString, false, 1);
136 kSwitchForms[sw++] = new SwitchForm("LC", SwitchType.UnLimitedPostString, false, 1);
137 kSwitchForms[sw++] = new SwitchForm("LP", SwitchType.UnLimitedPostString, false, 1);
138 kSwitchForms[sw++] = new SwitchForm("PB", SwitchType.UnLimitedPostString, false, 1);
139 kSwitchForms[sw
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/external/libvncserver/libvncclient/
H A Dhextile.c39 int sx, sy, sw, sh; local
99 sw = rfbHextileExtractW(*ptr);
103 FillRectangle(client, x+sx, y+sy, sw, sh, fg);
114 sw = rfbHextileExtractW(*ptr);
118 FillRectangle(client, x+sx, y+sy, sw, sh, fg);
H A Dultra.c185 unsigned short sx, sy, sw, sh; local
190 memcpy((char *)&sw, ptr, 2); ptr += 2;
196 sw = rfbClientSwap16IfLE(sw);
202 CopyRectangle(client, (unsigned char *)ptr, sx, sy, sw, sh);
203 ptr += ((sw * sh) * (BPP / 8));
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/
H A DMakefile9 ../../../winsys/sw/wrapper/libwsw.a \
10 ../../../winsys/sw/xlib/libws_xlib.a \
11 ../../../winsys/sw/dri/libswdri.a \
20 LIBS += ../../../winsys/sw/fbdev/libfbdev.a
25 LIBS += ../../../winsys/sw/xlib/libws_xlib.a
/external/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp33 using namespace sw;
99 setAddressingModeU(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP);
100 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP);
101 setAddressingModeW(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP);
102 setBorderColor(sw::SAMPLER_PIXEL, i, 0x00000000);
103 setTextureFilter(sw::SAMPLER_PIXEL, i, FILTER_POINT);
104 setMipmapFilter(sw::SAMPLER_PIXEL, i, MIPMAP_NONE);
105 setMipmapLOD(sw::SAMPLER_PIXEL, i, 0.0f);
110 setAddressingModeU(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
111 setAddressingModeV(sw
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/external/swiftshader/src/D3D9/
H A DDirect3DVolume9.cpp171 sw::Lock lock = sw::LOCK_READWRITE;
175 lock = sw::LOCK_DISCARD;
180 lock = sw::LOCK_READONLY;
185 lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC);
189 lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
215 sw::Format Direct3DVolume9::translateFormat(D3DFORMAT format)
H A DDirect3DQuery9.hpp52 sw::Query *query;
/external/swiftshader/src/OpenGL/libGL/
H A Dmain.cpp25 static sw::Thread::LocalStorageKey currentTLS = TLS_OUT_OF_INDEXES;
43 sw::Thread::setLocalStorage(currentTLS, current);
56 gl::Current *current = (gl::Current*)sw::Thread::getLocalStorage(currentTLS);
79 currentTLS = sw::Thread::allocateLocalStorageKey();
97 sw::Thread::freeLocalStorageKey(currentTLS);
169 Current *current = (Current*)sw::Thread::getLocalStorage(currentTLS);
176 return (Current*)sw::Thread::getLocalStorage(currentTLS);
H A DDisplay.cpp223 case 32: displayMode.format = sw::FORMAT_X8R8G8B8; break;
224 case 24: displayMode.format = sw::FORMAT_R8G8B8; break;
225 case 16: displayMode.format = sw::FORMAT_R5G6B5; break;
239 case 32: displayMode.format = sw::FORMAT_X8R8G8B8; break;
240 case 24: displayMode.format = sw::FORMAT_R8G8B8; break;
241 case 16: displayMode.format = sw::FORMAT_R5G6B5; break;
H A DRenderbuffer.h54 virtual sw::Format getInternalFormat() const = 0;
80 virtual sw::Format getInternalFormat() const;
102 virtual sw::Format getInternalFormat() const;
125 virtual sw::Format getInternalFormat() const;
132 sw::Format internalFormat;
158 sw::Format getInternalFormat() const;
/external/swiftshader/src/OpenGL/libEGL/
H A DConfig.cpp37 Config::Config(sw::Format displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample)
48 case sw::FORMAT_A1R5G5B5:
54 case sw::FORMAT_A2R10G10B10:
60 case sw::FORMAT_A8R8G8B8:
72 case sw::FORMAT_A8B8G8R8:
82 case sw::FORMAT_R5G6B5:
91 case sw::FORMAT_X8R8G8B8:
103 case sw
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/external/swiftshader/src/OpenGL/compiler/
H A DOutputASM.h185 virtual sw::Shader *getShader() const = 0;
186 virtual sw::PixelShader *getPixelShader() const;
187 virtual sw::VertexShader *getVertexShader() const;
212 typedef sw::Shader::Instruction Instruction;
263 sw::Shader::Opcode getOpcode(sw::Shader::Opcode op, TIntermTyped *in) const;
264 Instruction *emit(sw::Shader::Opcode op, TIntermTyped *dst = 0, TIntermNode *src0 = 0, TIntermNode *src1 = 0, TIntermNode *src2 = 0, TIntermNode *src3 = 0, TIntermNode *src4 = 0);
265 Instruction *emit(sw::Shader::Opcode op, TIntermTyped *dst, int dstIndex, TIntermNode *src0 = 0, int index0 = 0, TIntermNode *src1 = 0, int index1 = 0,
269 void emitBinary(sw::Shader::Opcode op, TIntermTyped *dst = 0, TIntermNode *src0 = 0, TIntermNode *src1 = 0, TIntermNode *src2 = 0);
270 void emitAssign(sw
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/external/v8/src/mips/
H A Dcodegen-mips.cc148 __ sw(t0, MemOperand(a0));
149 __ sw(t1, MemOperand(a0, 1, loadstore_chunk));
150 __ sw(t2, MemOperand(a0, 2, loadstore_chunk));
151 __ sw(t3, MemOperand(a0, 3, loadstore_chunk));
152 __ sw(t4, MemOperand(a0, 4, loadstore_chunk));
153 __ sw(t5, MemOperand(a0, 5, loadstore_chunk));
154 __ sw(t6, MemOperand(a0, 6, loadstore_chunk));
155 __ sw(t7, MemOperand(a0, 7, loadstore_chunk));
167 __ sw(t0, MemOperand(a0, 8, loadstore_chunk));
168 __ sw(t
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/external/libunwind/src/ia64/
H A DGinit_local.c44 c->as_arg = &uc->sw;
58 sol = (uc->sw.ar_pfs >> 7) & 0x7f;
59 bspstore = uc->sw.ar_bspstore;
/external/speex/libspeex/
H A Dltp.h54 void open_loop_nbest_pitch(spx_word16_t *sw, int start, int end, int len, int *pitch, spx_word16_t *gain, int N, char *stack);
60 spx_word16_t *sw,
103 spx_word16_t *sw,
/external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/dxgi/
H A DMakefile3 OBJECTS=dxgi_dll.o ../../dxgi/libdxgi.a ../../d3d1xstutil/libd3d1xstutil.a ../../../egl/libegl.a ../../../../auxiliary/libgallium.a ../../../../winsys/sw/xlib/libws_xlib.a
/external/mesa3d/src/gallium/targets/va-softpipe/
H A DMakefile10 $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
/external/mesa3d/src/gallium/targets/vdpau-softpipe/
H A DMakefile10 $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
/external/mesa3d/src/gallium/targets/xvmc-softpipe/
H A DMakefile10 $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_fbo.h74 st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
/external/swiftshader/src/Main/
H A DFrameBufferAndroid.hpp24 namespace sw namespace

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