Searched refs:texFormat (Results 26 - 41 of 41) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fTextureWrapTests.cpp301 const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat(); local
303 const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
334 const bool isSRGB = tcu::isSRGB(texFormat);
H A Des3fTextureUnitTests.cpp854 tcu::TextureFormat texFormat = glu::mapGLInternalFormat((deUint32)params.internalFormat); local
859 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight));
865 m_texturesCube.push_back(new tcu::TextureCube(texFormat, texWidth));
870 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers));
875 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth));
878 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFormat);
H A Des3fFboRenderTest.cpp377 tcu::TextureFormat texFormat = glu::mapGLTransferFormat(format, dataType); local
378 tcu::TextureLevel level (texFormat, width, height);
389 tcu::TextureFormat texFormat = glu::mapGLTransferFormat(format, dataType); local
390 tcu::TextureLevel level (texFormat, width, height);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_manager.c516 gl_format texFormat; local
536 texFormat = st_ChooseTextureFormat(ctx, target, internalFormat,
541 internalFormat, texFormat);
H A Dst_cb_texture.c503 gl_format texFormat; local
509 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
516 texImage->InternalFormat, texFormat);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1022 void ShaderRenderCaseInstance::uploadImage (const tcu::TextureFormat& texFormat, argument
1046 offsetMultiples.push_back(texFormat.getPixelSize());
1467 void ShaderRenderCaseInstance::uploadSparseImage (const tcu::TextureFormat& texFormat, argument
1491 offsetMultiples.push_back(texFormat.getPixelSize());
1901 tcu::TextureFormat texFormat;
1909 texFormat = texture.getFormat();
1928 texFormat = texture.getFormat();
1962 texFormat = texture.getFormat();
1989 texFormat = texture.getFormat();
2008 texFormat
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/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_texstate.c740 gl_format texFormat; local
787 texFormat = MESA_FORMAT_RGB888;
791 texFormat = MESA_FORMAT_ARGB8888;
798 texFormat = MESA_FORMAT_RGB888;
803 texFormat = MESA_FORMAT_RGB565;
812 rb->cpp, texFormat);
/external/mesa3d/src/mesa/main/
H A Dteximage.c2998 gl_format texFormat = MESA_FORMAT_NONE; local
3006 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
3008 if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
3022 border, internalFormat, texFormat);
3062 gl_format texFormat; local
3066 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
3070 if (legal_texture_size(ctx, texFormat, width, height, depth)) {
3073 border, internalFormat, texFormat);
3345 get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat) argument
3347 if (_mesa_get_format_bits(texFormat, GL_DEPTH_BIT
3408 gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, local
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H A Dtexobj.c728 gl_format texFormat; local
789 texFormat = ctx->Driver.ChooseTextureFormat(ctx, target,
810 GL_RGBA, texFormat);
H A Dtexstore.c4245 * \param texFormat the destination texture format
4248 get_read_write_mode(GLenum userFormat, gl_format texFormat) argument
4251 && _mesa_get_format_base_format(texFormat) == GL_DEPTH_STENCIL)
4483 const gl_format texFormat = texImage->TexFormat; local
4491 _mesa_get_format_block_size(texFormat, &bw, &bh);
4500 srcRowStride = _mesa_format_row_stride(texFormat, width);
/external/deqp/modules/egl/
H A DteglImageUtil.cpp481 const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); local
483 *ref = tcu::Texture2D(texFormat, 64, 64);
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktOpaqueTypeIndexingTests.cpp766 const tcu::TextureFormat texFormat = getSamplerTextureFormat(m_samplerType); local
770 vector<deUint8> texData (numSamplers * texFormat.getPixelSize());
771 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]);
774 const tcu::Sampler::FilterMode filterMode = (isShadowSampler(m_samplerType) || isIntegerFormat(texFormat)) ? tcu::Sampler::NEAREST : tcu::Sampler::LINEAR;
834 images.push_back(TestImageSp(new TestImage(m_context, texType, texFormat, &texData[ndx * texFormat.getPixelSize()])));
841 const VkSamplerCreateInfo samplerParams = mapSampler(samplerCopy, texFormat);
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationOperation.cpp392 const tcu::TextureFormat texFormat = mapVkFormat(format); local
393 const std::string formatPart = tcu::getTextureChannelClass(texFormat.type) == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER ? "u" :
394 tcu::getTextureChannelClass(texFormat.type) == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER ? "i" : "";
409 const tcu::TextureFormat texFormat = mapVkFormat(format); local
413 switch (texFormat.order)
425 switch (texFormat.type)
2136 const tcu::TextureFormat texFormat = mapVkFormat(format); local
2139 tcu::PixelBufferAccess imagePixels(texFormat, extent.width, extent.height, extent.depth, &m_data[0]);
2513 const tcu::TextureFormat texFormat = mapVkFormat(format); local
2517 tcu::PixelBufferAccess imagePixels(texFormat, exten
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/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp513 tcu::TextureFormat texFormat = glu::mapGLTransferFormat(format, dataType); local
514 tcu::TextureLevel level (texFormat, width, height);
525 tcu::TextureFormat texFormat = glu::mapGLTransferFormat(format, dataType); local
526 tcu::TextureLevel level (texFormat, width, height);
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp122 tcu::PixelFormat getPixelFormat(tcu::TextureFormat texFormat) argument
124 const tcu::IVec4 formatBitDepth = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(texFormat, Sampler::MODE_DEPTH));
/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp2923 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(GL_RGBA8); local
2924 const glu::TransferFormat transferFormat = glu::getTransferFormat(texFormat);

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