/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | ShapeDrawable.java | 143 * @param top padding for the top (in pixels) 147 public void setPadding(int left, int top, int right, int bottom) { argument 148 if ((left | top | right | bottom) == 0) { 154 mShapeState.mPadding.set(left, top, right, bottom); 161 * in the Rect object as: left, top, right, bottom. 252 canvas.translate(r.left, r.top);
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/frameworks/base/libs/hwui/ |
H A D | BakedOpRenderer.h | 98 void drawRect(float left, float top, float right, float bottom, const SkPaint* paint) { argument 99 float ltrb[4] = { left, top, right, bottom };
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H A D | CanvasState.cpp | 205 bool CanvasState::clipRect(float left, float top, float right, float bottom, SkClipOp op) { argument 206 mSnapshot->clip(Rect(left, top, right, bottom), op); 223 clipRect(bounds.left, bounds.top, bounds.right, bounds.bottom, SkClipOp::kIntersect); 244 bool CanvasState::calculateQuickRejectForScissor(float left, float top, argument 248 if (bottom <= top || right <= left) { 252 Rect r(left, top, right, bottom); 274 bool CanvasState::quickRejectConservative(float left, float top, argument 276 if (bottom <= top || right <= left) { 280 Rect r(left, top, right, bottom);
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H A D | ClipArea.cpp | 37 handlePoint(transformedBounds, transform, r.left, r.top); 38 handlePoint(transformedBounds, transform, r.right, r.top); 155 rectPath.addRect(bounds.left, bounds.top, bounds.right, bounds.bottom); 211 void ClipArea::setClip(float left, float top, float right, float bottom) { argument 214 mClipRect.set(left, top, right, bottom); 541 other.op(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kUnion_Op);
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H A D | DamageAccumulator.cpp | 227 void DamageAccumulator::dirty(float left, float top, float right, float bottom) { argument 228 mHead->pendingDirty.join(left, top, right, bottom);
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H A D | GlopBuilder.cpp | 58 quadVertex[0] = {0, 0, uvs.left, uvs.top}; 59 quadVertex[1] = {1, 0, uvs.right, uvs.top}; 501 mOutGlop->transform.modelView.loadTranslate(destination.left, destination.top, 0.0f); 511 float top = destination.top; local 520 top = (int) floorf(top + translateY + 0.5f) - translateY; 524 mOutGlop->transform.modelView.loadTranslate(left, top, 0.0f); 547 offsetY = (int) floorf(offsetY + translateY + source.top + 0.5f) - translateY - source.top; [all...] |
H A D | Matrix.cpp | 396 void Matrix4::loadOrtho(float left, float right, float bottom, float top, float near, float far) { argument 400 data[kScaleY] = 2.0f / (top - bottom); 403 data[kTranslateY] = -(top + bottom) / (top - bottom); 454 MUL_ADD_STORE(r.top, data[kScaleY], data[kTranslateY]); 463 if (r.top > r.bottom) { 464 float y = r.top; 465 r.top = r.bottom; 473 r.left, r.top, 474 r.right, r.top, [all...] |
H A D | Outline.h | 42 void setRoundRect(int left, int top, int right, int bottom, float radius, float alpha) { argument 47 && top == mBounds.top 55 mBounds.set(left, top, right, bottom); 61 mPath.addRoundRect(SkRect::MakeLTRB(left, top, right, bottom), 64 mPath.addRect(left, top, right, bottom);
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H A D | PathCache.h | 94 float top = 0; member in struct:android::uirenderer::PathTexture
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H A D | ProfileRenderer.cpp | 22 void ProfileRenderer::drawRect(float left, float top, float right, float bottom, argument 24 mRenderer.drawRect(left, top, right, bottom, &paint);
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H A D | RecordedOp.h | 334 float* left, float* top, float* right, float* bottom, float *rx, float *ry) 337 , top(top) 343 const float* top; member in struct:android::uirenderer::RoundRectPropsOp 333 RoundRectPropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, float* left, float* top, float* right, float* bottom, float *rx, float *ry) argument
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H A D | RecordingCanvas.cpp | 118 int RecordingCanvas::saveLayer(float left, float top, float right, float bottom, argument 130 Rect unmappedBounds(left, top, right, bottom); 174 snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f); 177 clip.translate(-unmappedBounds.left, -unmappedBounds.top); 178 snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom); 230 bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const { argument 231 return mState.quickRejectConservative(left, top, right, bottom); 237 bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) { argument 238 return mState.clipRect(left, top, right, bottom, op); 292 void RecordingCanvas::drawRect(float left, float top, floa argument 309 float top = FLT_MAX; local 363 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint& paint) argument 378 drawRoundRect( CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, CanvasPropertyPaint* paint) argument 421 drawOval(float left, float top, float right, float bottom, const SkPaint& paint) argument 431 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) argument 468 drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) argument [all...] |
H A D | Rect.h | 34 (r).left, (r).top, (r).right, (r).bottom 36 (r).left(), (r).top(), (r).right(), (r).bottom() 45 float top; member in class:android::uirenderer::Rect 57 top(0), 62 inline Rect(float left, float top, float right, float bottom): argument 64 top(top), 71 top(0.0f), 78 top(rect.fTop), 85 top(rec 112 set(float left, float top, float right, float bottom) argument [all...] |
H A D | RenderProperties.h | 427 bool setTop(int top) { argument 428 if (RP_SET(mPrimitiveFields.mTop, top)) { 472 bool setLeftTop(int left, int top) { argument 474 bool topResult = setTop(top); 478 bool setLeftTopRightBottom(int left, int top, int right, int bottom) { argument 479 if (left != mPrimitiveFields.mLeft || top != mPrimitiveFields.mTop 482 mPrimitiveFields.mTop = top;
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H A D | SkiaCanvas.cpp | 186 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, argument 188 const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); 194 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, argument 199 return this->saveLayer(left, top, right, bottom, &alphaPaint, flags); 201 return this->saveLayer(left, top, right, bottom, nullptr, flags); 376 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const { argument 377 SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); 385 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) { argument 386 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); 482 void SkiaCanvas::drawRect(float left, float top, floa argument 494 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint& paint) argument 506 drawOval(float left, float top, float right, float bottom, const SkPaint& paint) argument 512 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) argument 541 drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) argument 746 drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) argument [all...] |
H A D | SkiaCanvasProxy.cpp | 117 void SkiaCanvasProxy::onDrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, argument 127 left, top, 129 top + bitmap.dimensions().height(), 132 mCanvas->drawBitmap(*hwuiBitmap, left, top, paint); 151 void SkiaCanvasProxy::onDrawImage(const SkImage* image, SkScalar left, SkScalar top, argument 155 onDrawBitmap(skiaBitmap, left, top, paint);
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H A D | Snapshot.cpp | 85 void Snapshot::setClip(float left, float top, float right, float bottom) { argument 87 mClipArea->setClip(left, top, right, bottom); 104 void Snapshot::resetClip(float left, float top, float right, float bottom) { argument 109 setClip(left, top, right, bottom); 141 state->dangerRects[0].bottom = state->dangerRects[1].bottom = bounds.top + radius; 144 state->dangerRects[2].top = state->dangerRects[3].top = bounds.bottom - radius; 201 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom, mClipArea->isSimple());
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H A D | TextDropShadowCache.h | 118 float top; member in struct:android::uirenderer::ShadowTexture
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/frameworks/base/libs/hwui/hwui/ |
H A D | Canvas.cpp | 59 SkScalar top = y + textSize * kStdUnderline_Offset - 0.5f * strokeWidth; local 61 drawRect(left, top, right, bottom, paint); 64 SkScalar top = y + textSize * kStdStrikeThru_Offset - 0.5f * strokeWidth; local 66 drawRect(left, top, right, bottom, paint);
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/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | AnimatedDrawables.h | 31 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, 35 , mTop(top) 30 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) argument
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H A D | SkiaProfileRenderer.cpp | 22 void SkiaProfileRenderer::drawRect(float left, float top, float right, float bottom, argument 24 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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H A D | SkiaRecordingCanvas.cpp | 62 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, 65 drawDrawable(mDisplayList->allocateDrawable<AnimatedRoundRect>(left, top, right, bottom, 170 void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) { argument 179 mRecorder.drawImage(image, left, top, nonAAPaint(paint, &tmpPaint)); 61 drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) argument
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/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.h | 64 // TODO: Rename to Renderer or some other per-window, top-level manager 165 void setContentDrawBounds(int left, int top, int right, int bottom) { argument 166 mContentDrawBounds.set(left, top, right, bottom);
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H A D | RenderProxy.cpp | 552 CREATE_BRIDGE5(setContentDrawBounds, CanvasContext* context, int left, int top, argument 554 args->context->setContentDrawBounds(args->left, args->top, args->right, args->bottom); 558 void RenderProxy::setContentDrawBounds(int left, int top, int right, int bottom) { argument 562 args->top = top; 623 int RenderProxy::copySurfaceInto(sp<Surface>& surface, int left, int top, argument 629 args->srcRect.set(left, top, right, bottom);
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/frameworks/base/libs/hwui/tests/common/ |
H A D | TestListViewSceneBase.cpp | 64 int top = ((int)ci) * (mItemSpacing + mItemHeight) + pxOffset; local 66 mItemLeft, top, mItemLeft + mItemWidth, top + mItemHeight);
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