/frameworks/base/libs/hwui/ |
H A D | UvMapper.h | 23 namespace uirenderer { namespace in namespace:android 130 }; // namespace uirenderer
|
H A D | Vertex.h | 26 namespace uirenderer { namespace in namespace:android 121 }; // namespace uirenderer
|
H A D | GradientCache.cpp | 27 namespace uirenderer { namespace in namespace:android 224 &android::uirenderer::GradientCache::mixBytes, 227 &android::uirenderer::GradientCache::mixFloats, 271 }; // namespace uirenderer
|
/frameworks/base/libs/hwui/hwui/ |
H A D | Canvas.cpp | 31 Canvas* Canvas::create_recording_canvas(int width, int height, uirenderer::RenderNode* renderNode) { 32 if (uirenderer::Properties::isSkiaEnabled()) { 33 return new uirenderer::skiapipeline::SkiaRecordingCanvas(renderNode, width, height); 35 return new uirenderer::RecordingCanvas(width, height);
|
/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaDisplayList.cpp | 27 namespace uirenderer { namespace in namespace:android 122 }; // namespace uirenderer
|
H A D | SkiaDisplayList.h | 28 namespace uirenderer { namespace in namespace:android 167 }; // namespace uirenderer
|
/frameworks/base/libs/hwui/renderstate/ |
H A D | Scissor.cpp | 23 namespace uirenderer { namespace in namespace:android 111 } /* namespace uirenderer */
|
H A D | Stencil.cpp | 27 namespace uirenderer { namespace in namespace:android 139 }; // namespace uirenderer
|
H A D | TextureState.cpp | 27 namespace uirenderer { namespace in namespace:android 152 } /* namespace uirenderer */
|
/frameworks/base/libs/hwui/renderthread/ |
H A D | IRenderPipeline.h | 30 namespace uirenderer { namespace in namespace:android 83 } /* namespace uirenderer */
|
H A D | OpenGLPipeline.h | 26 namespace uirenderer { namespace in namespace:android 73 } /* namespace uirenderer */
|
/frameworks/base/libs/hwui/tests/common/ |
H A D | TestContext.cpp | 22 namespace uirenderer { namespace in namespace:android 132 } // namespace uirenderer
|
H A D | TestListViewSceneBase.cpp | 25 namespace uirenderer { namespace in namespace:android 76 } // namespace uirenderer
|
/frameworks/base/libs/hwui/tests/common/scenes/ |
H A D | BitmapFillrate.cpp | 24 using namespace android::uirenderer;
|
/frameworks/base/libs/hwui/tests/microbench/ |
H A D | ShadowBench.cpp | 30 using namespace android::uirenderer;
|
H A D | TaskManagerBench.cpp | 26 using namespace android::uirenderer;
|
/frameworks/base/libs/hwui/tests/unit/ |
H A D | FatVectorTests.cpp | 23 using namespace android::uirenderer;
|
H A D | SnapshotTests.cpp | 23 using namespace android::uirenderer;
|
H A D | SkiaDisplayListTests.cpp | 28 using namespace android::uirenderer; 29 using namespace android::uirenderer::renderthread; 30 using namespace android::uirenderer::skiapipeline;
|
/frameworks/base/libs/hwui/thread/ |
H A D | TaskManager.h | 29 namespace uirenderer { namespace in namespace:android 105 }; // namespace uirenderer
|
/frameworks/base/libs/hwui/utils/ |
H A D | PaintUtils.h | 26 namespace uirenderer { namespace in namespace:android 106 } /* namespace uirenderer */
|
/frameworks/base/libs/hwui/tests/macrobench/ |
H A D | TestSceneRunner.cpp | 31 using namespace android::uirenderer; 32 using namespace android::uirenderer::renderthread; 33 using namespace android::uirenderer::test;
|
/frameworks/base/libs/hwui/font/ |
H A D | Font.cpp | 35 namespace uirenderer { namespace in namespace:android 385 &android::uirenderer::Font::drawCachedGlyph, 386 &android::uirenderer::Font::drawCachedGlyphTransformed, 387 &android::uirenderer::Font::drawCachedGlyphBitmap, 388 &android::uirenderer::Font::drawCachedGlyphBitmap, 389 &android::uirenderer::Font::measureCachedGlyph, 390 &android::uirenderer::Font::measureCachedGlyph 498 }; // namespace uirenderer
|
/frameworks/base/core/jni/ |
H A D | android_util_PathParser.cpp | 29 using namespace uirenderer;
|
H A D | com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp | 28 using namespace uirenderer;
|