Searched refs:heap (Results 26 - 35 of 35) sorted by relevance

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/frameworks/av/services/camera/libcameraservice/api1/client2/
H A DCallbackProcessor.cpp406 sp<IMemoryHeap> heap = local
409 uint8_t *data = (uint8_t*)heap->getBase() + offset;
444 // Only increment free if we're still using the same heap
/frameworks/av/services/camera/libcameraservice/device1/
H A DCameraHardwareInterface.cpp612 sp<IMemoryHeap> heap = mem->getMemory(&offset, &size); local
613 int heapId = heap->getHeapID();
628 void *data = ((uint8_t *)heap->base()) + offset;
643 sp<IMemoryHeap> heap = mem->getMemory(&offset, &size); local
645 uint32_t heapId = heap->getHeapID();
835 // Start refcounting the heap object from here on. When the clients
/frameworks/native/services/inputflinger/
H A DInputReader.cpp6454 // We build a heap of squared euclidean distances between current and last pointers
6459 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; local
6476 // Insert new element into the heap (sift up).
6477 heap[heapSize].currentPointerIndex = currentPointerIndex;
6478 heap[heapSize].lastPointerIndex = lastPointerIndex;
6479 heap[heapSize].distance = distance;
6495 && heap[childIndex + 1].distance < heap[childIndex].distance) {
6499 if (heap[parentIndex].distance <= heap[childInde
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/frameworks/base/media/jni/soundpool/
H A DSoundPool.cpp519 sp<MemoryHeapBase> heap, size_t *memsize) {
557 uint8_t* writePos = static_cast<uint8_t*>(heap->getBase());
558 size_t available = heap->getSize();
517 decode(int fd, int64_t offset, int64_t length, uint32_t *rate, int *numChannels, audio_format_t *audioFormat, sp<MemoryHeapBase> heap, size_t *memsize) argument
/frameworks/base/core/jni/
H A Dandroid_hardware_Camera.cpp258 sp<IMemoryHeap> heap = dataPtr->getMemory(&offset, &size); local
260 uint8_t *heapBase = (uint8_t*)heap->base();
291 ALOGE("image heap is NULL");
/frameworks/av/services/audioflinger/
H A DTracks.cpp137 mCblkMemory = client->heap()->allocate(size);
141 client->heap()->dump("AudioTrack");
247 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
H A DAudioFlinger.h443 sp<MemoryDealer> heap() const;
H A DEffects.cpp1169 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
1321 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
H A DAudioFlinger.cpp1501 // Increase heap size on non low ram devices to limit risk of reconnection failure for
1516 sp<MemoryDealer> AudioFlinger::Client::heap() const function in class:android::AudioFlinger::Client
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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