H A D | GLES20Canvas.java | 346 public void setSize(int width, int height) { argument 348 mHeight = height; 352 Matrix.orthoM(mProjectionMatrix, 0, 0, width, 0, height, -1, 1); 355 mScreenHeight = height; 356 Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0); 486 public void drawRect(float x, float y, float width, float height, GLPaint paint) { argument 487 draw(GLES20.GL_LINE_LOOP, OFFSET_DRAW_RECT, COUNT_RECT_VERTEX, x, y, width, height, paint); 491 private void draw(int type, int offset, int count, float x, float y, float width, float height, argument 493 draw(type, offset, count, x, y, width, height, paint.getColor(), paint.getLineWidth()); 496 private void draw(int type, int offset, int count, float x, float y, float width, float height, argument 554 draw(ShaderParameter[] params, int type, int count, float x, float y, float width, float height) argument 566 setMatrix(ShaderParameter[] params, float x, float y, float width, float height) argument 575 fillRect(float x, float y, float width, float height, int color) argument 582 drawTexture(BasicTexture texture, int x, int y, int width, int height) argument 993 getBounds(Rect bounds, int x, int y, int width, int height) argument [all...] |