Searched refs:buffers (Results 76 - 94 of 94) sorted by relevance

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/frameworks/base/libs/hwui/
H A DBakedOpDispatcher.cpp715 TessellationCache::vertexBuffer_pair_t buffers = op.shadowTask->getResult(); local
716 renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second);
/frameworks/native/libs/gui/
H A DBufferQueueProducer.cpp115 // of currently dequeued buffers
146 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
269 // mMaxDequeuedBufferCount buffers.
281 // our slots are empty but we have many buffers in the queue. This can
283 // it looks like we have too many buffers queued up.
298 // If we're calling this from dequeue, prefer free buffers
317 // If no buffer is found, or if the queue has too many buffers
414 // If we are not allowed to allocate new buffers,
992 // Waiting here allows for two full buffers to be queued but not a
1092 // All BufferQueue buffers hav
1353 Vector<sp<GraphicBuffer>> buffers; local
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/frameworks/native/opengl/include/GLES2/
H A Dgl2.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dgl2ext.h2852 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
2861 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
/frameworks/base/graphics/java/android/graphics/
H A DTypeface.java379 * @param buffers The mapping from URI to buffers to be used during building.
383 @NonNull Map<Uri, ByteBuffer> buffers) {
385 mFontBuffers = buffers;
382 Builder(@onNull FontsContract.FontInfo[] fonts, @NonNull Map<Uri, ByteBuffer> buffers) argument
/frameworks/native/opengl/include/GLES/
H A Dgl.h655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dglext.h1219 GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1228 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
/frameworks/native/opengl/libagl/
H A Degl.cpp598 if (depth.data != gl->rasterizer.state.buffers.depth.data)
697 if (depth.data != gl->rasterizer.state.buffers.depth.data)
781 if (depth.data != gl->rasterizer.state.buffers.depth.data)
H A Dmatrix.cpp676 y = c->rasterizer.state.buffers.color.height - (y + h);
696 GLint H = c->rasterizer.state.buffers.color.height;
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DGenericSource.cpp304 bool audio, Vector<MediaBuffer *> &buffers) {
306 return mVideoTrack.mSource->setBuffers(buffers);
879 // start pulling in more buffers if we only have one (or no) buffer left
1223 // more buffers.
303 setBuffers( bool audio, Vector<MediaBuffer *> &buffers) argument
/frameworks/native/opengl/tests/hwc/
H A DhwcCommit.cpp1398 list<sp<GraphicBuffer> > buffers; local
1410 // and push it onto the buffers list, so that it
1416 buffers.push_back(texture);
1444 // Free the layer list and graphic buffers
/frameworks/av/services/audioflinger/
H A DAudioFlinger.h145 sp<IMemory>& buffers,
H A DAudioFlinger.cpp1592 sp<IMemory>& buffers,
1603 buffers.clear();
1706 buffers = recordTrack->getBuffers();
1578 openRecord( audio_io_handle_t input, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, const String16& opPackageName, size_t *frameCount, audio_input_flags_t *flags, pid_t pid, pid_t tid, int clientUid, audio_session_t *sessionId, size_t *notificationFrames, sp<IMemory>& cblk, sp<IMemory>& buffers, status_t *status, audio_port_handle_t portId) argument
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dgl31.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dgl32.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
/frameworks/av/media/libstagefright/
H A DACodec.cpp396 // Submit output buffers to the decoder, submit input buffers to client
400 // Returns true iff input and output buffers are in play.
677 // Some codecs may return input buffers before having them processed.
718 // no need to reconnect as we will not dequeue all buffers
744 ALOGE("new surface holds onto more buffers (%d) than planned for (%zu)",
749 // we cannot change the number of output buffers while OMX is running
751 Vector<BufferInfo> &buffers = mBuffers[kPortIndexOutput]; local
752 ALOGV("setting up surface for %zu buffers", buffers
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H A DMPEG4Extractor.cpp3844 const size_t buffers = min(kMaxBufferSize / max_size, kMaxBuffers); local
3845 mGroup = new MediaBufferGroup(buffers, max_size);
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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