Searched refs:current_this (Results 1 - 1 of 1) sorted by relevance

/art/runtime/mirror/
H A Dobject.cc187 ObjPtr<Object> current_this = this; // The this pointer may get invalidated by thread suspension. local
189 LockWord lw = current_this->GetLockWord(false);
196 if (current_this->CasLockWordWeakRelaxed(lw, hash_word)) {
206 Handle<mirror::Object> h_this(hs.NewHandle(current_this));
209 current_this = h_this.Get();

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