Searched refs:maxShaders (Results 1 - 6 of 6) sorted by relevance
/device/generic/goldfish-opengl/system/include/GLES/ |
H A D | glext.h | 1241 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1246 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
H A D | gles.cpp | 1381 void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) argument 1383 getDispatch()->glExtGetShadersQCOM(shaders, maxShaders, numShaders);
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
H A D | gl_entry.cpp | 293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 2029 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) argument 2032 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders);
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H A D | gl_enc.cpp | 8099 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) argument 8107 const unsigned int __size_shaders = (maxShaders * sizeof(GLuint)); 8120 memcpy(ptr, &maxShaders, 4); ptr += 4;
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
H A D | gl2_entry.cpp | 203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 1616 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) argument 1619 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders);
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/device/generic/goldfish-opengl/system/include/GLES2/ |
H A D | gl2ext.h | 1859 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1864 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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