Searched refs:BUFFER_STENCIL (Results 1 - 25 of 48) sorted by relevance
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_clear.c | 49 [BUFFER_STENCIL] = "stencil", 132 = intel_get_rb_region(fb, BUFFER_STENCIL);
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H A D | intel_blit.c | 266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; 387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
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H A D | i830_vtbl.c | 662 drb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; 728 irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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H A D | i915_vtbl.c | 636 drb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; 728 irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_blit.c | 97 srcStencil = &ctx->ReadBuffer->Attachment[BUFFER_STENCIL]; 98 dstStencil = &ctx->DrawBuffer->Attachment[BUFFER_STENCIL]; 273 &readFB->Attachment[BUFFER_STENCIL]; 275 &drawFB->Attachment[BUFFER_STENCIL]; 285 st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer); 287 st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer);
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H A D | st_atom_framebuffer.c | 154 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
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H A D | st_manager.c | 295 if (idx == BUFFER_STENCIL) 331 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 351 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); 363 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); 376 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); 388 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); 657 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 660 map_attachment(ctx, fb, BUFFER_STENCIL); 686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 689 unmap_attachment(ctx, fb, BUFFER_STENCIL);
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H A D | s_copypix.c | 350 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 463 srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer; 464 dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer; 490 if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer || 491 dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer) 596 rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
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H A D | s_stencil.c | 353 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 498 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 552 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
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H A D | s_clear.c | 241 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
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/external/mesa3d/src/mesa/main/ |
H A D | renderbuffer.c | 107 bufferName == BUFFER_STENCIL ||
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H A D | framebuffer.c | 562 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { 564 fb->Attachment[BUFFER_STENCIL].Renderbuffer; 821 if (att[BUFFER_STENCIL].Type == GL_NONE) { 827 att[BUFFER_STENCIL].Type == GL_NONE) {
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H A D | fbobject.c | 230 return &fb->Attachment[BUFFER_STENCIL]; 289 return &fb->Attachment[BUFFER_STENCIL]; 722 att = &fb->Attachment[BUFFER_STENCIL]; 2098 texObj == fb->Attachment[BUFFER_STENCIL].Texture && 2099 level == fb->Attachment[BUFFER_STENCIL].TextureLevel && 2101 fb->Attachment[BUFFER_STENCIL].CubeMapFace && 2102 zoffset == fb->Attachment[BUFFER_STENCIL].Zoffset) { 2109 BUFFER_STENCIL); 2117 reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL, 2128 reuse_framebuffer_texture_attachment(fb,BUFFER_STENCIL, [all...] |
H A D | clear.c | 332 else if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer && !ctx->RasterDiscard) { 600 if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer)
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H A D | readpix.c | 179 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 423 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 467 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; 528 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_clear.c | 51 [BUFFER_STENCIL] = "stencil",
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H A D | gen7_misc_state.c | 40 struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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H A D | intel_blit.c | 266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; 387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
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H A D | brw_misc_state.c | 212 (srb = intel_get_renderbuffer(fb, BUFFER_STENCIL)) && 263 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 189 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
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H A D | nouveau_context.c | 295 index = BUFFER_STENCIL;
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_common_context.c | 388 stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); 417 if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) 455 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); 535 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_common_context.c | 388 stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); 417 if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) 455 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); 535 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_blit.c | 266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; 387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
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