Searched refs:ClientActiveUnit (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
H A Dmeta.c156 GLuint ClientActiveUnit; member in struct:save_state
660 save->ClientActiveUnit = ctx->Array.ActiveTexture;
1044 _mesa_ClientActiveTextureARB(GL_TEXTURE0 + save->ClientActiveUnit);

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