/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
H A D | OGLESBasicTnL.cpp | 164 glBindBuffer(GL_ARRAY_BUFFER, m_ui32Vbo); 167 glBufferData(GL_ARRAY_BUFFER, uiSize, afVertices, GL_STATIC_DRAW); 170 glBindBuffer(GL_ARRAY_BUFFER, 0); 228 glBindBuffer(GL_ARRAY_BUFFER, m_ui32Vbo); 245 glBindBuffer(GL_ARRAY_BUFFER, 0);
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/external/autotest/client/deps/glbench/src/ |
H A D | windowmanagercompositingtest.cc | 140 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 146 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer); 190 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 196 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0); 201 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1); 256 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 262 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0); 267 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1); 272 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_2); 305 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, [all...] |
H A D | varyingsandddxytest.cc | 129 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 157 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 172 GLuint vertex_buffer = SetupVBO(GL_ARRAY_BUFFER,
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H A D | attributefetchtest.cc | 83 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffers[i]); 101 GLuint vertex_buffer = SetupVBO(GL_ARRAY_BUFFER,
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H A D | fillratetest.cc | 90 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, 111 GLuint vbo_texture = SetupVBO(GL_ARRAY_BUFFER, 168 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, 174 GLuint vbo_texture = SetupVBO(GL_ARRAY_BUFFER,
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H A D | glinterfacetest.cc | 38 SetupVBO(GL_ARRAY_BUFFER, sizeof(kVertices), kVertices);
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H A D | trianglesetuptest.cc | 51 GLuint vertex_buffer = SetupVBO(GL_ARRAY_BUFFER,
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/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeBufferApiTests.cpp | 78 glBindBuffer(GL_ARRAY_BUFFER, buffer); 80 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); 86 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); 91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); 96 glBindBuffer(GL_ARRAY_BUFFER, 0); 97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); 107 glBindBuffer(GL_ARRAY_BUFFER, buffer); 108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); 110 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); 116 glBindBuffer(GL_ARRAY_BUFFER, [all...] |
H A D | es2fBufferWriteTests.cpp | 439 GL_ARRAY_BUFFER, 548 GL_ARRAY_BUFFER, 626 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) 627 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); 636 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) 641 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 716) 645 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644) 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) 647 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRA [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextUtil.cpp | 77 ctx.bindBuffer(GL_ARRAY_BUFFER, bufIDs[0]); 78 ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(position)*sizeof(float), &position[0], GL_STATIC_DRAW); 83 ctx.bindBuffer(GL_ARRAY_BUFFER, 0); 88 ctx.bindBuffer(GL_ARRAY_BUFFER, bufIDs[1]); 89 ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW); 94 ctx.bindBuffer(GL_ARRAY_BUFFER, 0);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeBufferApiTests.cpp | 80 glBindBuffer(GL_ARRAY_BUFFER, buffer); 82 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); 88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); 93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); 98 glBindBuffer(GL_ARRAY_BUFFER, 0); 99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); 109 glBindBuffer(GL_ARRAY_BUFFER, buffer); 110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); 112 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); 118 glBindBuffer(GL_ARRAY_BUFFER, [all...] |
H A D | es3fBufferWriteTests.cpp | 439 GL_ARRAY_BUFFER, 520 const deUint32 targetHint = GL_ARRAY_BUFFER; 561 GL_ARRAY_BUFFER, 618 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) 619 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) 620 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) 636 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504)); 639 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644) 640 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_COP [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
H A D | PVRTBackground.cpp | 203 glBindBuffer(GL_ARRAY_BUFFER, m_pAPI->m_ui32VertexBufferObject); 205 glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, pVertexData, GL_STATIC_DRAW); 207 glBindBuffer(GL_ARRAY_BUFFER, 0); 237 glBindBuffer(GL_ARRAY_BUFFER, m_pAPI->m_ui32VertexBufferObject); 252 glBindBuffer(GL_ARRAY_BUFFER, 0);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Grid.java | 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 350 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, 356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 361 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, 365 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeBufferApiTests.cpp | 73 ctx.glBindBuffer(GL_ARRAY_BUFFER, buffer); 75 ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); 81 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); 86 ctx.glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); 91 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); 92 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); 103 ctx.glBindBuffer(GL_ARRAY_BUFFER, buffer); 104 ctx.glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); 106 ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); 112 ctx.glBindBuffer(GL_ARRAY_BUFFER, [all...] |
H A D | es31fVertexAttributeBindingTests.cpp | 478 gl.bindBuffer(GL_ARRAY_BUFFER, m_buf); 479 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW); 480 gl.bindBuffer(GL_ARRAY_BUFFER, 0); 794 gl.bindBuffer(GL_ARRAY_BUFFER, m_primitiveBuf); 795 gl.bufferData(GL_ARRAY_BUFFER, (int)(primitiveData.size() * sizeof(tcu::Vec4)), primitiveData[0].getPtr(), GL_STATIC_DRAW); 803 gl.bindBuffer(GL_ARRAY_BUFFER, m_colorOffsetBuf); 804 gl.bufferData(GL_ARRAY_BUFFER, (int)(colorOffsetData.size() * sizeof(tcu::Vec4)), colorOffsetData[0].getPtr(), GL_STATIC_DRAW); 919 gl.glBindBuffer(GL_ARRAY_BUFFER, m_colorOffsetBuffer); 935 gl.glBindBuffer(GL_ARRAY_BUFFER, m_posBuffer); 968 gl.glBindBuffer(GL_ARRAY_BUFFER, m_colorOffsetBuffe [all...] |
/external/deqp/modules/glshared/ |
H A D | glsMemoryStressCase.cpp | 199 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 200 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW)); 236 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 361 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 362 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW)); 400 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 403 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, buffer)); 405 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0)); 687 glBindBuffer(GL_ARRAY_BUFFER, buffer); 704 glBufferData(GL_ARRAY_BUFFER, siz [all...] |
H A D | glsBufferTestUtil.cpp | 139 case GL_ARRAY_BUFFER: return "array"; 304 write(buffer, offset, numBytes, bytes, GL_ARRAY_BUFFER); 319 write(buffer, offset, numBytes, bytes, GL_ARRAY_BUFFER); 392 return verify(buffer, reference, offset, numBytes, GL_ARRAY_BUFFER); 602 glBindBuffer (GL_ARRAY_BUFFER, m_positionBuf); 603 glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STATIC_DRAW); 612 glBindBuffer (GL_ARRAY_BUFFER, buffer); 809 glBindBuffer (GL_ARRAY_BUFFER, m_positionBuf); 810 glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STREAM_DRAW); 813 glBindBuffer (GL_ARRAY_BUFFER, m_colorBu [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
H A D | OGLES3ColourGrading.cpp | 350 glBindBuffer(GL_ARRAY_BUFFER, m_puiMaskVBO[i]); 351 glBufferData(GL_ARRAY_BUFFER, uiSize, Mesh.pInterleaved, GL_STATIC_DRAW); 406 glBindBuffer(GL_ARRAY_BUFFER, m_ui32FullScreenRectVBO); 409 glBufferData(GL_ARRAY_BUFFER, 6 * m_ui32VertexStride, afVertices, GL_STATIC_DRAW); 440 glBindBuffer(GL_ARRAY_BUFFER, m_ui32BackgroundVBO); 443 glBufferData(GL_ARRAY_BUFFER, 4 * m_ui32VertexStride, afBackgroundVertices, GL_STATIC_DRAW); 446 glBindBuffer(GL_ARRAY_BUFFER, 0); 706 glBindBuffer(GL_ARRAY_BUFFER, m_ui32BackgroundVBO); 756 glBindBuffer(GL_ARRAY_BUFFER, 0); 778 glBindBuffer(GL_ARRAY_BUFFER, m_ui32FullScreenRectVB [all...] |
/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeTests.cpp | 156 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 200 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 245 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 299 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 344 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 386 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 434 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 476 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 518 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 564 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffer [all...] |
H A D | es3pRedundantStateChangeTests.cpp | 147 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 186 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 226 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 275 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 315 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 352 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 395 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 432 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 469 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 510 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffer [all...] |
H A D | es3pBufferDataUploadTests.cpp | 2041 gl.bindBuffer(GL_ARRAY_BUFFER, bufferIDs[randomBufferNdx]); 2042 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); 2085 gl.bindBuffer(GL_ARRAY_BUFFER, bufferIDs[randomBufferNdx]); 2086 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); 2106 gl.bindBuffer(GL_ARRAY_BUFFER, bufferIDs[randomBufferNdx]); 2107 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); 2116 ptr = gl.mapBufferRange(GL_ARRAY_BUFFER, 0, randomSize, GL_MAP_WRITE_BIT); 2120 gl.unmapBuffer(GL_ARRAY_BUFFER); 2385 gl.bindBuffer(GL_ARRAY_BUFFER, m_bufferID); 2397 gl.bindBuffer(GL_ARRAY_BUFFER, m_dummyBufferI [all...] |
/external/deqp/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 360 gl.bindBuffer(GL_ARRAY_BUFFER, buffer); 361 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_staticAttributeDatas[attribute][0]), GL_STATIC_DRAW); 362 gl.bindBuffer(GL_ARRAY_BUFFER, 0); 374 gl.bindBuffer(GL_ARRAY_BUFFER, buffer); 375 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount, &(m_staticAttributeDatas[attribute][0]), GL_STATIC_DRAW); 376 gl.bindBuffer(GL_ARRAY_BUFFER, 0); 391 gl.bindBuffer(GL_ARRAY_BUFFER, buffer); 392 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicAttributeDatas[attribute][0]), GL_STATIC_DRAW); 393 gl.bindBuffer(GL_ARRAY_BUFFER, 0); 409 gl.bindBuffer(GL_ARRAY_BUFFER, buffe [all...] |
H A D | es2pStateChangeTests.cpp | 156 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 200 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 245 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 299 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 344 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 386 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 434 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 480 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 528 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 570 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffer [all...] |
H A D | es2pRedundantStateChangeTests.cpp | 147 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 186 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 226 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 275 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 315 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 352 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 395 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 436 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 479 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); 516 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffer [all...] |