/external/mesa3d/src/mesa/main/ |
H A D | glheader.h | 132 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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H A D | get.c | 647 { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, 808 { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 1805 case GL_MAX_VERTEX_UNIFORM_VECTORS:
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/external/deqp/modules/gles2/ |
H A D | tes2CapabilityTests.cpp | 87 { "vertex_uniform_vectors", "Number of vertex uniform vectors supported", GL_MAX_VERTEX_UNIFORM_VECTORS },
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/external/deqp/modules/gles2/functional/ |
H A D | es2fImplementationLimitTests.cpp | 207 LIMIT_CASE(max_vertex_uniform_vectors, GL_MAX_VERTEX_UNIFORM_VECTORS, GLint, 128);
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H A D | es2fShaderBuiltinVarTests.cpp | 682 { "max_vertex_uniform_vectors", "gl_MaxVertexUniformVectors", GL_MAX_VERTEX_UNIFORM_VECTORS },
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H A D | es2fIntegerStateQueryTests.cpp | 2077 { "max_vertex_uniform_vectors", "MAX_VERTEX_UNIFORM_VECTORS has a minimum value of 128", GL_MAX_VERTEX_UNIFORM_VECTORS, 128 },
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 106 case GL_MAX_VERTEX_UNIFORM_VECTORS: return "GL_MAX_VERTEX_UNIFORM_VECTORS"; 1190 case GL_MAX_VERTEX_UNIFORM_VECTORS: return "GL_MAX_VERTEX_UNIFORM_VECTORS";
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 309 { "gl_MaxVertexUniformVectors", getInteger<GL_MAX_VERTEX_UNIFORM_VECTORS> },
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H A D | es31fIntegerStateQueryTests.cpp | 856 FOR_EACH_VERIFIER(new LegacyVectorLimitCase(m_context, (std::string() + "max_vertex_uniform_vectors_" + verifierSuffix).c_str(), "Test MAX_VERTEX_UNIFORM_VECTORS", GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, verifier))
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 2508 { GL_MAX_VERTEX_UNIFORM_VECTORS, usage.numUniformVectors },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 476 LIMIT_CASE(max_vertex_uniform_vectors, GL_MAX_VERTEX_UNIFORM_VECTORS, GLint, minVertexUniformComponents/4);
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H A D | es3fShaderBuiltinVarTests.cpp | 1097 { "max_vertex_uniform_vectors", "gl_MaxVertexUniformVectors", getInteger<GL_MAX_VERTEX_UNIFORM_VECTORS> },
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H A D | es3fIntegerStateQueryTests.cpp | 2800 { "max_vertex_uniform_vectors", "MAX_VERTEX_UNIFORM_VECTORS has minimum value of 256", GL_MAX_VERTEX_UNIFORM_VECTORS, 256 },
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 262 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 262 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
macro
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/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 220 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 286 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
macro
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 1284 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = MAX_VERTEX_UNIFORM_VECTORS; break; 1504 case GL_MAX_VERTEX_UNIFORM_VECTORS:
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 1849 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = MAX_VERTEX_UNIFORM_VECTORS; break; 2439 case GL_MAX_VERTEX_UNIFORM_VECTORS:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1114 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 220 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1892 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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H A D | glext.h | 1839 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/mesa3d/include/GL/ |
H A D | glext.h | 995 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */ 2420 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |