Searched refs:GL_RGBA4 (Results 1 - 25 of 88) sorted by relevance

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/external/deqp/modules/gles2/functional/
H A Des2fNegativeBufferApiTests.cpp385 glRenderbufferStorage(-1, GL_RGBA4, 1, 1);
387 glRenderbufferStorage(GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
399 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, 1);
401 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, -1);
403 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, -1);
410 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
412 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
414 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
420 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, 1);
H A Des2fRboStateQueryTests.cpp135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h);
162 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RGBA4);
167 GL_RGBA4, GL_RGB5_A1, GL_RGB565
206 { GL_RGBA4, 4, 4, 4, 4 },
H A Des2fFboCompletenessTests.cpp45 GL_RGBA4, GL_RGB5_A1, GL_RGB565,
H A Des2fFboStateQueryTests.cpp110 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128);
/external/deqp/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp68 { "rgba4", GL_RGBA4, },
/external/deqp/modules/gles3/functional/
H A Des3fNegativeBufferApiTests.cpp1050 glRenderbufferStorage (-1, GL_RGBA4, 1, 1);
1052 glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
1075 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1);
1077 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1);
1079 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1);
1086 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
1088 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
1090 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
1218 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32);
1382 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLE
[all...]
H A Des3fRboStateQueryTests.cpp177 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RGBA4);
182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2,
228 { GL_RGBA4, 4, 4, 4, 4 },
H A Des3fInternalFormatQueryTests.cpp189 { "rgba4", GL_RGBA4, false },
H A Des3fFboTestCase.cpp166 case GL_RGBA4:
287 case GL_RGBA4:
H A Des3fFboMultisampleTests.cpp266 GL_RGBA4,
H A Des3fTextureSpecificationTests.cpp3415 { "rgba4", GL_RGBA4, },
3522 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4_51_1", "", GL_RGBA4, 51, 30, 1, 1));
3523 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4_51_2", "", GL_RGBA4, 51, 30, 1, 2));
3524 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4_51_4", "", GL_RGBA4, 51, 30, 1, 4));
3525 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4_51_8", "", GL_RGBA4, 51, 30, 1, 8));
3540 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgba4_51_1", "", GL_RGBA4, 51, 1, 1));
3541 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgba4_51_2", "", GL_RGBA4, 51, 1, 2));
3542 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgba4_51_4", "", GL_RGBA4, 51, 1, 4));
3543 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgba4_51_8", "", GL_RGBA4, 51, 1, 8));
3733 alignGroup->addChild(new TexSubImage2DAlignCase (m_context, "2d_rgba4_51_1", "", GL_RGBA4, 6
[all...]
H A Des3fFboCompletenessTests.cpp49 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
/external/swiftshader/src/OpenGL/libGL/
H A Dutilities.cpp370 case GL_RGBA4:
397 case GL_RGBA4:
417 case GL_RGBA4:
690 case GL_RGBA4:
841 case sw::FORMAT_A4R4G4B4: return GL_RGBA4;
850 return GL_RGBA4;
H A DRenderbuffer.cpp287 format = GL_RGBA4;
H A DResourceManager.cpp352 Renderbuffer *renderbufferObject = new Renderbuffer(renderbuffer, new Colorbuffer(0, 0, GL_RGBA4, 0));
/external/deqp/modules/gles31/functional/
H A Des31fNegativeBufferApiTests.cpp1300 ctx.glRenderbufferStorage (-1, GL_RGBA4, 1, 1);
1302 ctx.glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
1325 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1);
1327 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1);
1329 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1);
1335 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
1337 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
1339 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
1523 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32);
1791 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLE
[all...]
H A Des31fFboTestCase.cpp171 case GL_RGBA4:
294 case GL_RGBA4:
H A Des31fFboColorbufferTests.cpp283 GL_RGBA4,
/external/deqp/modules/egl/
H A DteglAndroidUtil.cpp72 case GL_RGBA4: return tcu::Android::internal::PIXEL_FORMAT_RGBA_4444;
H A DteglImageTests.cpp307 case GL_RGBA4: return "rgba4";
532 GL_RGBA4,
544 GL_RGBA4,
H A DteglImageFormatTests.cpp471 GLU_CHECK_GLW_CALL(gl, renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, reference.getWidth(), reference.getHeight()));
596 GLU_CHECK_GLW_CALL(gl, renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, reference.getWidth(), reference.getHeight()));
1123 addCreateRenderbuffer("renderbuffer_rgba4", GL_RGBA4);
1134 addCreateAndroidNative("android_native_rgba4", GL_RGBA4);
1172 case GL_RGBA4:
1197 case GL_RGBA4:
1343 || createFormat == GL_RGBA4
1348 return createFormat == GL_RGBA4
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp54 InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_RGBA4);
819 case GL_RGBA4:
859 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8, GL_RGB5_A1, GL_RGBA4, GL_SRGB8_ALPHA8)
862 case GL_UNSIGNED_SHORT_4_4_4_4: VALIDATE_INTERNALFORMAT(GL_RGBA4)
1010 case GL_RGBA4:
1100 case GL_RGBA4:
1155 case GL_RGBA4:
1484 case GL_RGBA4:
1897 case sw::FORMAT_A4R4G4B4: return GL_RGBA4;
1910 return GL_RGBA4;
[all...]
/external/deqp/framework/opengl/
H A DgluFboRenderContext.cpp86 GL_RGBA4,
H A DgluTextureUtil.cpp151 case FMT_CASE(RGBA, UNORM_SHORT_4444): return GL_RGBA4;
475 case GL_RGBA4: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_SHORT_4444);
563 case GL_RGBA4:
1122 case GL_RGBA4:
H A DgluStrUtil.inl813 case GL_RGBA4: return "GL_RGBA4";
1663 case GL_RGBA4: return "GL_RGBA4";

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