/external/deqp/modules/gles2/functional/ |
H A D | es2fFboCompletenessTests.cpp | 67 GL_STENCIL_INDEX8, 134 GL_STENCIL_INDEX8,
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H A D | es2fRboStateQueryTests.cpp | 260 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 1, 1);
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Renderbuffer.cpp | 473 format = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function 483 format = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function
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H A D | utilities.cpp | 378 case GL_STENCIL_INDEX8: 396 case GL_STENCIL_INDEX8: 414 case GL_STENCIL_INDEX8: 697 case GL_STENCIL_INDEX8:
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/external/deqp/modules/gles3/functional/ |
H A D | es3fInternalFormatQueryTests.cpp | 222 { "stencil_index8", GL_STENCIL_INDEX8, false }
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H A D | es3fFboTestCase.cpp | 198 case GL_STENCIL_INDEX8: 310 case GL_STENCIL_INDEX8:
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H A D | es3fFboCompletenessTests.cpp | 79 GL_STENCIL_INDEX8, 136 GL_STENCIL_INDEX8,
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H A D | es3fFboMultisampleTests.cpp | 296 GL_STENCIL_INDEX8
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H A D | es3fFboStencilbufferTests.cpp | 252 GL_STENCIL_INDEX8
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H A D | es3fRboStateQueryTests.cpp | 307 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 128, 128);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 203 case GL_STENCIL_INDEX8: 317 case GL_STENCIL_INDEX8:
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H A D | es31fInternalFormatQueryTests.cpp | 82 if (!isES32 && isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8")) 426 { "stencil_index8", GL_STENCIL_INDEX8, FormatSamplesCase::FORMAT_DEPTH_STENCIL }
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H A D | es31fStencilTexturingTests.cpp | 492 if (format == GL_STENCIL_INDEX8) 1021 formatGroup->addChild(new UploadTex2DCase (m_context, "stencil_index8_2d", GL_STENCIL_INDEX8)); 1022 formatGroup->addChild(new UploadTex2DArrayCase (m_context, "stencil_index8_2d_array", GL_STENCIL_INDEX8)); 1023 formatGroup->addChild(new UploadTexCubeCase (m_context, "stencil_index8_cube", GL_STENCIL_INDEX8));
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H A D | es31fFboTestUtil.cpp | 487 case GL_STENCIL_INDEX8: return "stencil_index8";
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H A D | es31fTextureBorderClampTests.cpp | 2368 { "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL }, 2451 { "uint_stencil", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL }, 2495 { "uint_stencil", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL }, 2726 { "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Renderbuffer.cpp | 555 case GL_STENCIL_INDEX8: 652 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, GL_STENCIL_INDEX8, samples)
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H A D | utilities.cpp | 140 InsertFormatMapping(&map, GL_STENCIL, GL_UNSIGNED_BYTE, GL_STENCIL_INDEX8); 838 case GL_STENCIL_INDEX8: 1055 case GL_STENCIL_INDEX8: 1076 case GL_STENCIL_INDEX8: 1129 case GL_STENCIL_INDEX8: 1490 case GL_STENCIL_INDEX8: 1931 return GL_STENCIL_INDEX8;
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/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 128 GL_STENCIL_INDEX8
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H A D | gluTextureUtil.cpp | 154 case FMT_CASE(S, UNSIGNED_INT8): return GL_STENCIL_INDEX8; 478 case GL_STENCIL_INDEX8: return TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8); 1174 case GL_STENCIL_INDEX8:
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H A D | gluStrUtil.inl | 817 case GL_STENCIL_INDEX8: return "GL_STENCIL_INDEX8"; 1667 case GL_STENCIL_INDEX8: return "GL_STENCIL_INDEX8";
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/external/deqp/modules/egl/ |
H A D | teglImageTests.cpp | 312 case GL_STENCIL_INDEX8: return "stencil_index8"; 535 GL_STENCIL_INDEX8
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H A D | teglImageFormatTests.cpp | 1127 addCreateRenderbuffer("renderbuffer_stencil", GL_STENCIL_INDEX8); 1180 case GL_STENCIL_INDEX8: 1205 case GL_STENCIL_INDEX8:
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H A D | teglImageUtil.cpp | 489 case GL_STENCIL_INDEX8:
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/external/skia/experimental/iOSSampleApp/ |
H A D | SkSampleUIView.mm | 368 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 360 rb->InternalFormat = GL_STENCIL_INDEX8;
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