Searched refs:GL_STENCIL_INDEX8 (Results 1 - 25 of 52) sorted by relevance

123

/external/deqp/modules/gles2/functional/
H A Des2fFboCompletenessTests.cpp67 GL_STENCIL_INDEX8,
134 GL_STENCIL_INDEX8,
H A Des2fRboStateQueryTests.cpp260 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 1, 1);
/external/swiftshader/src/OpenGL/libGL/
H A DRenderbuffer.cpp473 format = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function
483 format = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function
H A Dutilities.cpp378 case GL_STENCIL_INDEX8:
396 case GL_STENCIL_INDEX8:
414 case GL_STENCIL_INDEX8:
697 case GL_STENCIL_INDEX8:
/external/deqp/modules/gles3/functional/
H A Des3fInternalFormatQueryTests.cpp222 { "stencil_index8", GL_STENCIL_INDEX8, false }
H A Des3fFboTestCase.cpp198 case GL_STENCIL_INDEX8:
310 case GL_STENCIL_INDEX8:
H A Des3fFboCompletenessTests.cpp79 GL_STENCIL_INDEX8,
136 GL_STENCIL_INDEX8,
H A Des3fFboMultisampleTests.cpp296 GL_STENCIL_INDEX8
H A Des3fFboStencilbufferTests.cpp252 GL_STENCIL_INDEX8
H A Des3fRboStateQueryTests.cpp307 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 128, 128);
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.cpp203 case GL_STENCIL_INDEX8:
317 case GL_STENCIL_INDEX8:
H A Des31fInternalFormatQueryTests.cpp82 if (!isES32 && isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8"))
426 { "stencil_index8", GL_STENCIL_INDEX8, FormatSamplesCase::FORMAT_DEPTH_STENCIL }
H A Des31fStencilTexturingTests.cpp492 if (format == GL_STENCIL_INDEX8)
1021 formatGroup->addChild(new UploadTex2DCase (m_context, "stencil_index8_2d", GL_STENCIL_INDEX8));
1022 formatGroup->addChild(new UploadTex2DArrayCase (m_context, "stencil_index8_2d_array", GL_STENCIL_INDEX8));
1023 formatGroup->addChild(new UploadTexCubeCase (m_context, "stencil_index8_cube", GL_STENCIL_INDEX8));
H A Des31fFboTestUtil.cpp487 case GL_STENCIL_INDEX8: return "stencil_index8";
H A Des31fTextureBorderClampTests.cpp2368 { "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
2451 { "uint_stencil", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
2495 { "uint_stencil", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
2726 { "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
/external/swiftshader/src/OpenGL/libGLESv2/
H A DRenderbuffer.cpp555 case GL_STENCIL_INDEX8:
652 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, GL_STENCIL_INDEX8, samples)
H A Dutilities.cpp140 InsertFormatMapping(&map, GL_STENCIL, GL_UNSIGNED_BYTE, GL_STENCIL_INDEX8);
838 case GL_STENCIL_INDEX8:
1055 case GL_STENCIL_INDEX8:
1076 case GL_STENCIL_INDEX8:
1129 case GL_STENCIL_INDEX8:
1490 case GL_STENCIL_INDEX8:
1931 return GL_STENCIL_INDEX8;
/external/deqp/framework/opengl/
H A DgluFboRenderContext.cpp128 GL_STENCIL_INDEX8
H A DgluTextureUtil.cpp154 case FMT_CASE(S, UNSIGNED_INT8): return GL_STENCIL_INDEX8;
478 case GL_STENCIL_INDEX8: return TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8);
1174 case GL_STENCIL_INDEX8:
H A DgluStrUtil.inl817 case GL_STENCIL_INDEX8: return "GL_STENCIL_INDEX8";
1667 case GL_STENCIL_INDEX8: return "GL_STENCIL_INDEX8";
/external/deqp/modules/egl/
H A DteglImageTests.cpp312 case GL_STENCIL_INDEX8: return "stencil_index8";
535 GL_STENCIL_INDEX8
H A DteglImageFormatTests.cpp1127 addCreateRenderbuffer("renderbuffer_stencil", GL_STENCIL_INDEX8);
1180 case GL_STENCIL_INDEX8:
1205 case GL_STENCIL_INDEX8:
H A DteglImageUtil.cpp489 case GL_STENCIL_INDEX8:
/external/skia/experimental/iOSSampleApp/
H A DSkSampleUIView.mm368 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight);
/external/mesa3d/src/mesa/swrast/
H A Ds_renderbuffer.c360 rb->InternalFormat = GL_STENCIL_INDEX8;

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