Searched refs:Int4 (Results 1 - 25 of 26) sorted by relevance

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/external/clang/test/Index/
H A Dcomplete-interfaces.m4 @class Int1, Int2, Int3, Int4;
26 // CHECK-CC1: ObjCInterfaceDecl:{TypedText Int4}
31 // CHECK-CC2-NEXT: ObjCInterfaceDecl:{TypedText Int4}
35 // CHECK-CC3-NEXT: ObjCInterfaceDecl:{TypedText Int4}
40 // CHECK-CC4-NEXT: ObjCInterfaceDecl:{TypedText Int4}
44 // CHECK-CC5-NEXT: ObjCInterfaceDecl:{TypedText Int4}
/external/swiftshader/src/Shader/
H A DShaderCore.cpp78 this->x = Int4(x);
79 this->y = Int4(y);
80 this->z = Int4(z);
81 this->w = Int4(w);
102 Int4 &Vector4i::operator[](int i)
205 Int4 x2;
209 x0 = Min(x0, As<Float4>(Int4(0x43010000))); // 129.00000e+0f
210 x0 = Max(x0, As<Float4>(Int4(0xC2FDFFFF))); // -126.99999e+0f
215 x2 += Int4(0x0000007F); // 127
218 x1 = As<Float4>(Int4(
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H A DPixelProgram.hpp35 enableStack[0] = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
39 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
44 enableContinue = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
80 Array<Int4, 1 + 24> enableStack;
81 Int4 enableBreak;
82 Int4 enableContinue;
83 Int4 enableLeave;
91 Int4 enableMask(const Shader::Instruction *instruction);
127 void BREAK(Int4 &condition);
144 void IF(Int4
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H A DVertexProgram.cpp41 enableStack[0] = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
45 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
50 enableContinue = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
95 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
454 Int4 enable = enableMask(instruction);
456 Int4 xEnable = enable;
457 Int4 yEnable = enable;
458 Int4 zEnable = enable;
459 Int4 wEnable = enable;
472 if(dst.x) xEnable = xEnable & As<Int4>(xPredicat
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H A DVertexProgram.hpp53 Array<Int4, 1 + 24> enableStack;
54 Int4 enableBreak;
55 Int4 enableContinue;
56 Int4 enableLeave;
74 Int4 enableMask(const Shader::Instruction *instruction);
84 void BREAK(Int4 &condition);
101 void IF(Int4 &condition);
H A DVertexRoutine.cpp113 Int4 maxX = CmpLT(o[pos].w, o[pos].x);
114 Int4 maxY = CmpLT(o[pos].w, o[pos].y);
115 Int4 maxZ = CmpLT(o[pos].w, o[pos].z);
116 Int4 minX = CmpNLE(-o[pos].w, o[pos].x);
117 Int4 minY = CmpNLE(-o[pos].w, o[pos].y);
118 Int4 minZ = symmetricNormalizedDepth ? CmpNLE(-o[pos].w, o[pos].z) : CmpNLE(Float4(0.0f), o[pos].z);
127 Int4 finiteX = CmpLE(Abs(o[pos].x), *Pointer<Float4>(constants + OFFSET(Constants,maxPos)));
128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos)));
129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos)));
131 Int4 finiteXY
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H A DPixelProgram.cpp71 enableLeave = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
419 Int4 enable = enableMask(instruction);
421 Int4 xEnable = enable;
422 Int4 yEnable = enable;
423 Int4 zEnable = enable;
424 Int4 wEnable = enable;
437 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate);
438 if(dst.y) yEnable = yEnable & As<Int4>(yPredicate);
439 if(dst.z) zEnable = zEnable & As<Int4>(zPredicate);
440 if(dst.w) wEnable = wEnable & As<Int4>(wPredicat
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H A DPixelRoutine.cpp452 Int4 zTest;
579 Int4 coverage0 = CmpNLT(alpha, *Pointer<Float4>(data + OFFSET(DrawData,a2c0)));
580 Int4 coverage1 = CmpNLT(alpha, *Pointer<Float4>(data + OFFSET(DrawData,a2c1)));
581 Int4 coverage2 = CmpNLT(alpha, *Pointer<Float4>(data + OFFSET(DrawData,a2c2)));
582 Int4 coverage3 = CmpNLT(alpha, *Pointer<Float4>(data + OFFSET(DrawData,a2c3)));
723 Z = As<Float4>(As<Int4>(Z) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X) + zMask * 16, 16));
724 zValue = As<Float4>(As<Int4>(zValue) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X) + zMask * 16, 16));
725 Z = As<Float4>(As<Int4>(
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H A DSamplerCore.cpp397 c[component] = As<Float4>(Int4(cs[component]) >> 8);
403 c[component] = As<Float4>(Int4(As<UShort4>(cs[component]) >> 8));
409 c[component] = As<Float4>(Int4(cs[component]));
415 c[component] = As<Float4>(Int4(As<UShort4>(cs[component])));
554 Int4 border = As<Int4>(CmpLT(Abs(coordinates - Float4(0.5f)), Float4(0.5f)));
555 mask = As<Short4>(Int2(As<Int4>(Pack(border, border))));
558 void SamplerCore::border(Int4 &mask, Float4 &coordinates)
560 mask = As<Int4>(CmpLT(Abs(coordinates - Float4(0.5f)), Float4(0.5f)));
1118 Int4 borderMas
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H A DShaderCore.hpp47 Int4 &operator[](int i);
50 Int4 x;
51 Int4 y;
52 Int4 z;
53 Int4 w;
390 void select(Float4 &dst, RValue<Int4> src0, const Float4 &src1, const Float4 &src2);
H A DSamplerCore.hpp43 void border(Int4 &mask, Float4 &coordinates);
H A DVertexPipeline.cpp943 dst = Float4(As<Int4>(dst) - As<Int4>(Float4(1.0f)));
947 dst = As<Float4>(Int4(dst) + As<Int4>(Float4(1.0f)));
/external/swiftshader/src/Reactor/
H A Dx86.hpp24 RValue<Int4> cvtps2dq(RValue<Float4> val);
64 RValue<Int4> pabsd(RValue<Int4> x);
106 RValue<Short8> packssdw(RValue<Int4> x, RValue<Int4> y);
119 RValue<Int4> pslld(RValue<Int4> x, unsigned char y);
121 RValue<Int4> psrad(RValue<Int4> x, unsigned char y);
132 RValue<Int4> pmaxs
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H A DNucleus.cpp2676 Short4::Short4(RValue<Int4> cast)
2716 Value *int4 = Nucleus::createBitCast(shuffle2, Int4::getType());
2748 Value *int2 = RValue<Int2>(Int2(RValue<Int4>(packed))).value;
2762 Int4 v4i32 = Int4(cast);
2763 v4i32 = As<Int4>(x86::packssdw(v4i32, v4i32));
3092 RValue<Int4> v4i32 = x86::cvtps2dq(cast);
3095 return As<Short4>(Int2(As<Int4>(v8i16)));
3231 UShort4::UShort4(RValue<Int4> cast)
3256 Int4 int
5204 Int4::Int4(RValue<Float4> cast) function in class:sw::Int4
5213 Int4::Int4(RValue<Short4> cast) function in class:sw::Int4
5250 Int4::Int4(RValue<UShort4> cast) function in class:sw::Int4
5281 Int4::Int4() function in class:sw::Int4
5286 Int4::Int4(int xyzw) function in class:sw::Int4
5291 Int4::Int4(int x, int yzw) function in class:sw::Int4
5296 Int4::Int4(int x, int y, int zw) function in class:sw::Int4
5301 Int4::Int4(int x, int y, int z, int w) function in class:sw::Int4
5319 Int4::Int4(RValue<Int4> rhs) function in class:sw::Int4
5326 Int4::Int4(const Int4 &rhs) function in class:sw::Int4
5334 Int4::Int4(const Reference<Int4> &rhs) function in class:sw::Int4
5342 Int4::Int4(RValue<UInt4> rhs) function in class:sw::Int4
5349 Int4::Int4(const UInt4 &rhs) function in class:sw::Int4
5357 Int4::Int4(const Reference<UInt4> &rhs) function in class:sw::Int4
5365 Int4::Int4(RValue<Int2> lo, RValue<Int2> hi) function in class:sw::Int4
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H A DNucleus.hpp247 class Int4;
923 explicit Short4(RValue<Int4> cast);
1004 explicit UShort4(RValue<Int4> cast);
1120 RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y);
1121 RValue<Int4> Abs(RValue<Int4> x);
1522 explicit Int2(RValue<Int4> cast);
1638 class Int4 : public Variable<Int4> class in namespace:sw
1641 explicit Int4(RValu
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/external/swiftshader/src/Main/
H A DFrameBuffer.cpp241 *Pointer<Int4>(d, 1) = *Pointer<Int4>(s, sStride % 16 ? 1 : 16);
251 Int4 bgra = *Pointer<Int4>(s, sStride % 16 ? 1 : 16);
253 *Pointer<Int4>(d, 1) = ((bgra & Int4(0x00FF0000)) >> 16) |
254 ((bgra & Int4(0x000000FF)) << 16) |
255 (bgra & Int4(0xFF00FF00));
350 *Pointer<Int4>(d, 1) = *Pointer<Int4>(
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/external/swiftshader/src/Renderer/
H A DBlitter.hpp85 bool read(Int4 &color, Pointer<Byte> element, Format format);
86 bool write(Int4 &color, Pointer<Byte> element, Format format, const Blitter::Options& options);
H A DBlitter.cpp230 c = Float4(*Pointer<Int4>(element));
236 c = Float4(*Pointer<Int4>(element));
570 *Pointer<Int4>(element) = RoundInt(c);
583 *Pointer<Int4>(element) = RoundInt(c);
698 bool Blitter::read(Int4 &c, Pointer<Byte> element, Format format)
700 c = Int4(0, 0, 0, 0xFFFFFFFF);
757 c = *Pointer<Int4>(element);
785 bool Blitter::write(Int4 &c, Pointer<Byte> element, Format format, const Blitter::Options& options)
850 *Pointer<Int4>(element) = c;
863 *Pointer<Int4>(elemen
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H A DQuadRasterizer.cpp197 Int4 zTest;
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/robolectric/v3/runtime/
H A Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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