/external/pdfium/third_party/lcms2-2.6/src/ |
H A D | cmsvirt.c | 398 cmsPipeline* LUT; local 429 LUT = cmsPipelineAlloc(ContextID, 4, 4); 430 if (LUT == NULL) goto Error; 440 if (!cmsPipelineInsertStage(LUT, cmsAT_BEGIN, _cmsStageAllocIdentityCurves(ContextID, nChannels)) || 441 !cmsPipelineInsertStage(LUT, cmsAT_END, CLUT) || 442 !cmsPipelineInsertStage(LUT, cmsAT_END, _cmsStageAllocIdentityCurves(ContextID, nChannels))) 448 if (!cmsWriteTag(hICC, cmsSigAToB0Tag, (void*) LUT)) goto Error; 452 cmsPipelineFree(LUT); 458 if (LUT != NULL) 459 cmsPipelineFree(LUT); 477 cmsPipeline* LUT = NULL; local 524 cmsPipeline* LUT = NULL; local 570 cmsPipeline* LUT = NULL; local 824 cmsPipeline* LUT = NULL; local 1051 cmsPipeline* LUT = NULL; local [all...] |
/external/llvm/unittests/Support/ |
H A D | raw_sha1_ostream_test.cpp | 19 static const char *const LUT = "0123456789ABCDEF"; local 26 Output.push_back(LUT[c >> 4]); 27 Output.push_back(LUT[c & 15]);
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/external/llvm/include/llvm/ADT/ |
H A D | StringExtras.h | 65 static const char *const LUT = "0123456789ABCDEF"; local 72 Output.push_back(LUT[c >> 4]); 73 Output.push_back(LUT[c & 15]);
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/external/swiftshader/src/Shader/ |
H A D | PixelRoutine.cpp | 2379 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); local 2381 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0); 2382 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1); 2383 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2); 2384 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3); 2386 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0); 2387 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1); 2388 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2); 2389 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3); 2391 c.z = Insert(c.z, *Pointer<Short>(LUT 2408 Pointer<Byte> LUT = constants + OFFSET(Constants,linearToSRGB12_16); local [all...] |
H A D | SamplerCore.cpp | 2147 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_12)); local 2149 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); 2150 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); 2151 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); 2152 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); 2159 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_12)); local 2161 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); 2162 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); 2163 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); 2164 c = Insert(c, *Pointer<Short>(LUT 2171 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_12)); local [all...] |
/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9.cpp | 5650 static int LUT[] = 5672 return LUT[streamType];
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/external/llvm/lib/Target/X86/ |
H A D | X86ISelLowering.cpp | 19038 const int LUT[16] = {/* 0 */ 4, /* 1 */ 3, /* 2 */ 2, /* 3 */ 2, local 19045 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8)); 19049 // into lo/hi nibbles and use the PSHUFB LUT to perform CLTZ on each of them. 20916 const int LUT[16] = {/* 0 */ 0, /* 1 */ 1, /* 2 */ 1, /* 3 */ 2, local 20926 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8)); 20938 // LUT. After counting low and high nibbles, add the vector to obtain the 20967 // this when we don't have SSSE3 which allows a LUT-based lowering that is 21026 // We can't use the fast LUT approach, so fall back on vectorized bitmath. [all...] |