Searched refs:LUT (Results 1 - 7 of 7) sorted by relevance

/external/pdfium/third_party/lcms2-2.6/src/
H A Dcmsvirt.c398 cmsPipeline* LUT; local
429 LUT = cmsPipelineAlloc(ContextID, 4, 4);
430 if (LUT == NULL) goto Error;
440 if (!cmsPipelineInsertStage(LUT, cmsAT_BEGIN, _cmsStageAllocIdentityCurves(ContextID, nChannels)) ||
441 !cmsPipelineInsertStage(LUT, cmsAT_END, CLUT) ||
442 !cmsPipelineInsertStage(LUT, cmsAT_END, _cmsStageAllocIdentityCurves(ContextID, nChannels)))
448 if (!cmsWriteTag(hICC, cmsSigAToB0Tag, (void*) LUT)) goto Error;
452 cmsPipelineFree(LUT);
458 if (LUT != NULL)
459 cmsPipelineFree(LUT);
477 cmsPipeline* LUT = NULL; local
524 cmsPipeline* LUT = NULL; local
570 cmsPipeline* LUT = NULL; local
824 cmsPipeline* LUT = NULL; local
1051 cmsPipeline* LUT = NULL; local
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/external/llvm/unittests/Support/
H A Draw_sha1_ostream_test.cpp19 static const char *const LUT = "0123456789ABCDEF"; local
26 Output.push_back(LUT[c >> 4]);
27 Output.push_back(LUT[c & 15]);
/external/llvm/include/llvm/ADT/
H A DStringExtras.h65 static const char *const LUT = "0123456789ABCDEF"; local
72 Output.push_back(LUT[c >> 4]);
73 Output.push_back(LUT[c & 15]);
/external/swiftshader/src/Shader/
H A DPixelRoutine.cpp2379 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); local
2381 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0);
2382 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1);
2383 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2);
2384 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3);
2386 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0);
2387 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1);
2388 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2);
2389 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3);
2391 c.z = Insert(c.z, *Pointer<Short>(LUT
2408 Pointer<Byte> LUT = constants + OFFSET(Constants,linearToSRGB12_16); local
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H A DSamplerCore.cpp2147 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_12)); local
2149 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0);
2150 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1);
2151 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2);
2152 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3);
2159 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_12)); local
2161 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0);
2162 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1);
2163 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2);
2164 c = Insert(c, *Pointer<Short>(LUT
2171 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_12)); local
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/external/swiftshader/src/D3D9/
H A DDirect3DDevice9.cpp5650 static int LUT[] =
5672 return LUT[streamType];
/external/llvm/lib/Target/X86/
H A DX86ISelLowering.cpp19038 const int LUT[16] = {/* 0 */ 4, /* 1 */ 3, /* 2 */ 2, /* 3 */ 2, local
19045 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8));
19049 // into lo/hi nibbles and use the PSHUFB LUT to perform CLTZ on each of them.
20916 const int LUT[16] = {/* 0 */ 0, /* 1 */ 1, /* 2 */ 1, /* 3 */ 2, local
20926 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8));
20938 // LUT. After counting low and high nibbles, add the vector to obtain the
20967 // this when we don't have SSSE3 which allows a LUT-based lowering that is
21026 // We can't use the fast LUT approach, so fall back on vectorized bitmath.
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