Searched refs:LookAtRH (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
H A DOGLES2DisplacementMap.cpp441 m_View = PVRTMat4::LookAtRH(vFrom, vTo, vUp);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
H A DOGLES2ChameleonMan.cpp625 For this we use PVRTMat4::LookAtRH().
627 mView = PVRTMat4::LookAtRH(vFrom, vTo, vUp);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
H A DOGLES3ColourGrading.cpp597 m_mViewProjection *= PVRTMat4::LookAtRH(PVRTVec3(0.f, 0.f, 150.f), PVRTVec3(0.f), PVRTVec3(0.f, 1.f, 0.f));
/external/swiftshader/third_party/PowerVR_SDK/Tools/
H A DPVRTVector.h1903 @fn LookAtRH
1911 static PVRTMat4 LookAtRH(const PVRTVec3& vEye, const PVRTVec3& vAt, const PVRTVec3& vUp) function in struct:PVRTMat4

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