Searched refs:SkSVGNode (Results 1 - 12 of 12) sorted by relevance
/external/skia/experimental/svg/model/ |
H A D | SkSVGIDMapper.h | 15 class SkSVGNode; 17 using SkSVGIDMapper = SkTHashMap<SkString, sk_sp<SkSVGNode>>;
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H A D | SkSVGTransformableNode.h | 12 #include "SkSVGNode.h" 14 class SkSVGTransformableNode : public SkSVGNode { 33 typedef SkSVGNode INHERITED;
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H A D | SkSVGNode.cpp | 11 #include "SkSVGNode.h" 16 SkSVGNode::SkSVGNode(SkSVGTag t) : fTag(t) { } function in class:SkSVGNode 18 SkSVGNode::~SkSVGNode() { } 20 void SkSVGNode::render(const SkSVGRenderContext& ctx) const { 28 bool SkSVGNode::asPaint(const SkSVGRenderContext& ctx, SkPaint* paint) const { 34 SkPath SkSVGNode::asPath(const SkSVGRenderContext& ctx) const { 50 bool SkSVGNode::onPrepareToRender(SkSVGRenderContext* ctx) const { 56 void SkSVGNode [all...] |
H A D | SkSVGDOM.h | 19 class SkSVGNode; 32 void setRoot(sk_sp<SkSVGNode>); 40 sk_sp<SkSVGNode> fRoot;
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H A D | SkSVGContainer.h | 18 void appendChild(sk_sp<SkSVGNode>) override; 30 SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren;
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H A D | SkSVGDOM.cpp | 21 #include "SkSVGNode.h" 34 bool SetPaintAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 46 bool SetColorAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 58 bool SetIRIAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 70 bool SetClipPathAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 83 bool SetPathDataAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 94 bool SetTransformAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 106 bool SetLengthAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 118 bool SetNumberAttribute(const sk_sp<SkSVGNode>& node, SkSVGAttribute attr, 130 bool SetViewBoxAttribute(const sk_sp<SkSVGNode> [all...] |
H A D | SkSVGNode.h | 37 class SkSVGNode : public SkRefCnt { class in inherits:SkRefCnt 39 virtual ~SkSVGNode(); 43 virtual void appendChild(sk_sp<SkSVGNode>) = 0; 61 SkSVGNode(SkSVGTag);
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H A D | SkSVGShape.h | 21 void appendChild(sk_sp<SkSVGNode>) override;
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H A D | SkSVGContainer.cpp | 15 void SkSVGContainer::appendChild(sk_sp<SkSVGNode> node) {
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H A D | SkSVGShape.cpp | 27 void SkSVGShape::appendChild(sk_sp<SkSVGNode>) {
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H A D | SkSVGRenderContext.h | 78 const SkSVGNode* findNodeById(const SkString&) const;
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H A D | SkSVGRenderContext.cpp | 11 #include "SkSVGNode.h" 245 const SkSVGNode* SkSVGRenderContext::findNodeById(const SkString& id) const { 324 const SkSVGNode* clipNode = this->findNodeById(clip.iri());
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