Searched refs:SmoothStep (Results 1 - 5 of 5) sorted by relevance

/external/spirv-llvm/lib/SPIRV/
H A DOCLUtil.h183 const static char SmoothStep[] = "smoothstep"; member in namespace:OCLUtil::kOCLBuiltinName
H A DOCL20ToSPIRV.cpp498 DemangledName == kOCLBuiltinName::SmoothStep ||
1410 } else if (DemangledName == kOCLBuiltinName::SmoothStep) {
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp3266 class SmoothStep : public DerivedFunc<Signature<float, float, float, float> > class in namespace:vkt::shaderexecutor::Functions
5161 addScalarFactory<SmoothStep>(*funcs);
/external/deqp/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp3317 class SmoothStep : public DerivedFunc<Signature<float, float, float, float> > class in namespace:deqp::gls::BuiltinPrecisionTests::Functions
5261 addScalarFactory<SmoothStep>(*funcs);
/external/skia/src/sksl/
H A DSkSLSPIRVCodeGenerator.cpp77 fIntrinsicMap[SkString("smoothstep")] = ALL_GLSL(SmoothStep);

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