Searched refs:StateChanges (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/swrast/
H A Ds_context.h236 GLuint StateChanges; member in struct:__anon15317
H A Ds_context.c445 if (++swrast->StateChanges > 10) {
597 swrast->StateChanges = 0;

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