Searched refs:TEXTURE_TYPE_COUNT (Results 1 - 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
H A DResourceManager.h39 TEXTURE_TYPE_COUNT, enumerator in enum:es1::TextureType
H A DContext.h286 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_TEXTURE_UNITS];
H A DContext.cpp256 for(int type = 0; type < TEXTURE_TYPE_COUNT; type++)
2978 for(int type = 0; type < TEXTURE_TYPE_COUNT; type++)
/external/swiftshader/src/OpenGL/libGL/
H A DResourceManager.h44 TEXTURE_TYPE_COUNT, enumerator in enum:gl::TextureType
H A DContext.h497 BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
H A DContext.cpp231 for(int type = 0; type < TEXTURE_TYPE_COUNT; type++)
2656 for(int type = 0; type < TEXTURE_TYPE_COUNT; type++)
/external/swiftshader/src/OpenGL/libGLESv2/
H A DResourceManager.h45 TEXTURE_TYPE_COUNT, enumerator in enum:es2::TextureType
H A DContext.h413 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
H A DContext.cpp221 for(int type = 0; type < TEXTURE_TYPE_COUNT; type++)
3715 for(int type = 0; type < TEXTURE_TYPE_COUNT; type++)

Completed in 158 milliseconds