Searched refs:UnnamedStructIDs (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/CBackend/
H A DCBackend.cpp98 /// UnnamedStructIDs - This contains a unique ID for each struct that is
100 DenseMap<StructType*, unsigned> UnnamedStructIDs; member in class:__anon18757::CWriter
151 UnnamedStructIDs.clear();
369 return "l_unnamed_" + utostr(UnnamedStructIDs[ST]);
2050 // If any of them are missing names, add a unique ID to UnnamedStructIDs.
2056 UnnamedStructIDs[ST] = NextTypeID++;

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