Searched refs:UseOpenGL2 (Results 1 - 4 of 4) sorted by relevance

/external/webrtc/webrtc/modules/video_render/android/
H A Dvideo_render_android_native_opengl2.h76 static bool UseOpenGL2(void* window);
H A Dvideo_render_android_native_opengl2.cc37 bool AndroidNativeOpenGl2Renderer::UseOpenGL2(void* window) { function in class:webrtc::AndroidNativeOpenGl2Renderer
75 "UseOpenGL2",
/external/webrtc/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/
H A DViEAndroidGLES20.java44 public static boolean UseOpenGL2(Object renderWindow) { method in class:ViEAndroidGLES20
/external/webrtc/webrtc/modules/video_render/
H A Dvideo_render_internal_impl.cc148 if(AndroidNativeOpenGl2Renderer::UseOpenGL2(window))

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