Searched refs:_BaseComplete (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexobj.h108 return texObj->_BaseComplete;
H A Dtexobj.c265 dest->_BaseComplete = src->_BaseComplete;
423 t->_BaseComplete = GL_FALSE;
449 t->_BaseComplete = GL_TRUE;
573 * To determine texture completeness we'll either look at _BaseComplete
706 texObj->_BaseComplete = GL_FALSE;
818 assert(texObj->_BaseComplete);
H A Dmtypes.h1283 GLboolean _BaseComplete; /**< Is the base texture level valid? */ member in struct:gl_texture_object
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex_validate.c53 assert(intelObj->base._BaseComplete);
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_tex_validate.c53 assert(intelObj->base._BaseComplete);
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex_validate.c53 assert(intelObj->base._BaseComplete);

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